Among them is the talk that Rich Vogel, Gordon Walton and I presented on “Community Management in the Culture Wars.” I’ve embedded it below, and I’ve also added it to the already existing page for the presentation, which also has the slides.
A while back I mentioned a few game announcements coming soon. One was, of course, Crowfall, about which I hope everyone knows at this point. This post is about another one!
A year ago or so I started working with NTN Buzztime as a consultant– these are the folks who provide bar trivia to venues all over the country. You might have seen their stuff if you ever go to a Buffalo Wild Wings restaurant, for example. They have been doing networked bar trivia for decades now.
I worked with them to revise the core trivia experience. The press release about the resultant game, Jackpot Trivia, went out today. The chief goal was to make playing trivia more of a local multiplayer game, and to get more people to feel good about playing when they’re in a world with terrifying trivia experts. And yet, you still want expertise to come out ahead… so it was a fun design problem. Read on for how we tackled it…
This morning, Gordon Walton, Rich Vogel and I presented our talk on “Community Management in the Culture Wars.” I realized as we started that the last time the three of us were on stage together at GDC to talk about community was 14 years ago (!). A lot has changed… and a lot hasn’t.