I seem to have touched a bit of a nerve with my talk at GDC! (The page for the talk with slides and video is here). Some of the coverage and links so far:
While the official talk title is “What Social VR and AR Can Learn From MMOs”, it gradually becomes quite clear that anyone working in tech nowadays — or for that matter, anyone interested in the future of real world governance — should watch it too..
Why are new VR/AR developers so slow to learn from past MMO experience?
“I think a lot of them don’t even think to look,” Raph tells me, “or think with the goggles first, like I mentioned in the talk. After all, social media web people didn’t look either.”
It also hit BoingBoing, where Cory Doctorow wrote quite a little essay around it: