They also have a blog with interviews and the like; looks like it’s in Flash and will be on Kongregate. Based on the concept art, I’m betting it is a side view game…
Of course, in the process, they beat up on me a little bit too, saying that I only advocate multiplayer for the money in it, or something. 😉
For those just joining this particular multiplayer game, you may want to read these older posts of mine:
- Are Single-Player Games Doomed?
- Is the shift to online a fad?
- Have single player games ever existed?
- Single-player Singularity
Greg Costikyan over at Play This Thing! has a list of “eminent game designers” that refreshingly crosses over into boardgames, ARGs, and other areas of the field. No bios or justification given — not even some short credits, alas — so looking up the folks you don’t know may prove a tad challenging. The comment thread is gathering more names and suggestions — go participate!
Beckett Massive Online Gamer has selected a list of the “Top 20 Most Influential People in the MMO Industry.” I came in at #9.
- Rob Pardo, Senior VP of Game Design, Blizzard Entertainment
- Jeffrey Steefel, Executive Producer, Turbine
- John Smedley, CEO, Sony Online Entertainment
- Hilmar Pétursson, CEO, CCP
- Jack Emmert, CCO, Cryptic Studios
- Rob Seaver, CEO, Vivox
- Min Kim, Director of Game Operations, Nexon America
- Scott Hartsman, Formerly Senior Producer, SOE
- Raph Koster, President, Areae
- James Phinney, Lead Designer, ArenaNet
- Richard Garriott, Creative Director, NCSoft
- Starr Long, Producer, NCSoft
- Cory Ondrejka, Formerly CTO, Linden Labs
- Mark Jacobs, GM and VP, EA Mythic
- Sulka Haro, Lead Concept Designer, Sulake
- Sage Sundi, Global Online Producer, Square-Enix
- Jess Lebow, Lead Quest Designer, Carbine Studios
- David Perry, CCO, Acclaim
- Sanya Weathers, Director of Community, Guildcafe.com
- Daniel James, CEO, Three Rings Design
Quite flattering, and it’s really great company to be in.
ExitReality Launches With Carl’s Jr Deal, and it looks like another attempt to commercialize VRML, much like several of the other projects we have seen over the last couple of years.
The comment thread is interesting precisely because of its mix of reactions:
This is really nice! Really love to check it out. It can turn any web page into 3D space? How can this be done? Amazing stuff!
I’d like one double failburger to go.
One commenter makes the point that has to be made about any plug-in based approach to the problem: what about adoption of the plug-in? Most people simply say no to all plug-in install requests. This is a significant challenge across the web — it takes really compelling content to drive adoption.
In any case, ExitReality seems to have some nice features that seem to rapidly be becoming de rigueur: HTML on a polygon, video on a polygon, etc. Not sure how they did the Burger Time emulation — Flash on a poly? Most interesting is the “install and automatically make a 3d space from your webpage” thing that is hinted at. It’s not that hard to do, really — pass in the URL to the world, and have the world scrape the page for assets to use — but it potentially makes a page a bit more compelling.
Edit: Apparently there’s a MySpace app as well, which connects to the branded worlds.