Jun 112014

Apple-looks-to-standardize-iBeacon-manufacturing-by-third-parties.jpgCreate a tiny computer using as small a chip you can get.

Stick a Bluetooth LE or equivalent transmitter on it. Even better if you can get GPS. Even more if you can get a low power cellphone chip.

Call this a node.

A node has a unique id. Nodes get stuck on objects in a non-removable way. So basically, you have a ThingID.

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Oct 222008

Today we announced that Areae is no more — there’s just Metaplace. Easier to spell and say. 🙂 And also that we closed a Series B funding round, with Marc Andreessen and Ben Horowitz joining the funders. And that we are now into invite-only beta — there are invite keys on TechCrunch and GigaOM right now, and there will be more scattered about soon.

The beta site is up now too, with a link to the press release. Some press coverage thus far (I’ll just keep adding links at the bottom as more come in):

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Sep 222008

There was a fair amount of coverage of this panel, despite the relatively small attendance. This was the one where we announced the Metaplace TOS. Some of the coverage:

The discussion has been quite lively, and many excellent points were raised for possible revisions, many posted right here on the site in the discussion thread. I plan to reconvene with the lawyers and this feedback and present another draft for the Internet to argue over. 🙂

 Comments Off on AGDC08: The better EULA panel and MP TOS feedback


 Posted by (Visited 7359 times)  Game talk  Tagged with: , ,
Sep 172008

ExitReality launched in open beta today and there is coverage in a few places. Virtual Worlds News has detailed coverage with lots of interview questions, while CNet has a slightly more critical article.

What does it do? It automatically grabs web content and sticks it into a 3d space. You can shape the 3d space if you want, but it does it by default — no work for the site owner. It also slurps 3d content of all sorts from basically anywhere to let you build with it. I don’t know what the scripting is like, and it (like most all the 3d solutions) is based on a plugin, and one that as of yet is still limited to Windows. But that seems like an obvious thing to want to remedy.

I haven’t tried it out yet, but it does seem like an important transitional step in some ways. It’s still the notion that people want to see websites in 3d, which I think is basically wrong, but it does it in a manner that is much more like the web than past attempts.

It will be interesting to see where this one goes.

AGDC: Bruce Sterling keynote

 Posted by (Visited 13432 times)  Game talk  Tagged with: , ,
Sep 162008

Again, sorry for typos.

Bruce Sterling, Future of Entertainment

Hello, thanks for having me into your event today, and thanks for that intro. Though there is a problem with that, I am not Bruce Sterling. He couldn’t make it, he sent me instead.

The reason he couldn’t make it is that in 2043, Bruce is 89. Dr. Sterling is too frail to get into a time machine to talk to game devs, so he called on me to do it. I am one of his grad students. I volunteered, sort of, to journey back in time using some of our new technical methods. It wasn’t exactly easy, and I am here and fully briefed.

Before I get started about computer entertainment 35 years from today, even though that is a very interesting topic and I am writing my thesis about it, I think I should level with you. I should tell you a few things first confidentially.
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