Still Logged In: What Social VR and AR Can Learn From MMOs


This talk was delivered on Friday, March 3rd, at the 2017 Game Developers Conference in San Francisco. It is, as the title says, about the many lessons from virtual worlds that carry through into any sort of persistent space, including the ones that we think of geotagged web services.



A video of this talk is available for free on the GDCVault.

Still Logged In: What AR and VR Can Learn from MMOs from Game Developers Conference on Vimeo.

A condensed version of the presentation (just a half hour long) was delivered at the Intel Buzz Workshop Los Angeles 2017.


A PDF of the original slides is available here for download: Koster_Raph_Still Logged In

Recommended additional reading

This presentation was based in large part on the material in the following essays also found here on my site: