Ezra, a commenter on the 3d in browsers post pointed this out — looks like 3d is coming on quick in Silverlight too.
Been awhile since I posted about how progress is going on this front. Everyone is very excited about HTML5, of course, but particularly with the latest H.264 news, Flash is still going to be pretty widely used. WebGL is going to be in Firefox 4, (basically, the OpenGL ES 2.0 API will be available).
Add one more competitor to the race to create the standard for web-delivered 3d. This time, it’s Google, with a new API called O3D.
It’s not compatible with Mozilla’s Khronos effort, but Google says they intend it to converge over the course of a few years. And yes, it is fully cross-platform. There’s a shader language (again, non-standard, doesn’t match HLSL or Cg), and of course it supports loading SketchUp as well as from Max and Maya. It also can run inside an OpenSocial gadget, or run offline in Gears.
It’s a developer release only, found here. But it’s very worth keeping an eye on. Google has to get it adopted, of course, and that will take using powerful distribution leverage, the way that Flash uses YouTube and Microsoft uses NetFlix and Windows Update to push Silverlight.
Here’s a video.
I have been commenting to people that for me this GDC is slightly dull partly for an odd reason: I no longer seem like a crazy prophet in the wilderness preaching about all the changes coming. The changes kinda just came. And now I wander around the halls and all the buzz is about digital distribution models, UGC, playing in a browser, microtransactions, web models, that traditional publishers are dinosaurs in trouble, iPhone indie games… you get the idea. The controversial talks of 2006 are today’s hallway gossip, and I need fresh new controversial material. 😉
So, the war is on in earnest now.
Adobe® Systems Incorporated (Nasdaq:ADBE) and Intel Corporation today announced plans to collaborate on the development to port and optimize Adobe® Flash® technology for the Intel® Media Processor CE 3100. This effort is expected to provide consumers with richer and more seamless Web-based and video viewing experiences through advanced Intel-based cable set-top boxes, Blu-ray Disc players, digital TVs and retail connected AV devices….
They go on to mention plans to ship this chip within 2009, as well as an initiative around Air. We’ll see what comes of this… Intel has to get that chip adopted, after all.
In the meantime, I also noticed over the holidays that Microsoft is beta testing a new download center that requires Silverlight — that’s a way to push plugin adoption right there…! Of course, they also push it via pop-up on Microsoft’s front page… the war continues.