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Raph Koster

Raph Koster

Game designer, author, speaker

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Raph Koster
Raph Koster
Game designer, author, speaker
  • 26.34 million

    Hours January 12, 2006 Categories Game talk
    Comments 4 Comments

    Players in China, that is. And the stats are:

    Read More “26.34 million”

    Read More 26.34 millionContinue

  • Superheroes, unite!

    Hours January 12, 2006January 12, 2006 Categories Reading
    Comments 10 Comments

    Been reading more of those comics I’m getting… it’s interesting, since I’ve been reading mostly graphic novels and not the superhero stuff, to see how dark the superhero stuff has gotten. It’s like every story is trying to be Watchmen.

    Read More “Superheroes, unite!”

    Read More Superheroes, unite!Continue

  • *groan*

    Hours January 11, 2006 Categories Music
    Comments 8 Comments

    misstmuse: Music Theory Fun!!! provides a truly groanworthy extended music pun.

    A C, an E-flat, and a G go into a bar. Read More “*groan*”

    Read More *groan*Continue

  • Masaya Matsuura’s foreword

    Hours January 10, 2006March 4, 2007 Categories Game talk, Writing
    Comments 7 Comments

    As I’ve mentioned before, the Japanese edition of A Theory of Fun for Game Design is out now. Masaya Matsuura was kind enough to write a foreword for this edition, and I thought I’d share it here. I met Matsuura-san for the first time at GDC this year, where we were the joint presenters of the “First Penguin Award” — Matsuura-san because he was last year’s winner, and myself because I do this online game thing sometimes, and the winner was Dr. Richard Bartle.

    Read More “Masaya Matsuura’s foreword”

    Read More Masaya Matsuura’s forewordContinue

  • Game Developer – Front Line Awards

    Hours January 10, 2006 Categories Game talk, Writing
    Comments 2 Comments

    Well, the Front Line Award winners have been announced, and A Theory of Fun lost out to Audio for Games: Planning, Process, and Production, by Alexander Brandon, which sounds like an eminently practical book, unlike mine. 🙂

    Read More Game Developer – Front Line AwardsContinue

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  • Blog
    • Blog Home
    • Recommended posts 1998-2012
    • Recommended posts 2012-2017
    • Recommended posts, 2017-2025
  • Game Design
    • Game Design Home
    • A Theory of Fun site
    • Presentations
    • Essays
    • Interviews and panels
    • Snippets
    • Laws of Online World Design
    • The Online World Timeline
    • MMO History Links
  • Books
    • All the Books
    • Postmortems
    • Theory of Fun
    • Sunday Poems
    • Other writing
      • Fiction
      • Poetry
      • Lit Crit
  • Music
    • My Music
    • After the Flood
      • Amazon
      • iTunes
      • Spotify
    • Listen
    • Instruments and tunings
  • Art
    • Art Home
    • Pencils
    • Pen and Ink
    • Cartoons
    • Digital Art
    • Doodles
  • About Raph
    • About Me
    • CV
    • Contact Raph
    • Press kit
    • Hobbies
      • Emulation
      • Fish tanks
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