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Raph Koster

Raph Koster

Game designer, author, speaker

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Raph Koster
Raph Koster
Game designer, author, speaker
  • The 2006 Machinima Festival is taking entries

    Hours August 11, 2006 Categories Game talk
    Comments 2 Comments

    The 2006 Machinima Festival is in early November. Here’s the form to submit.

    Read More The 2006 Machinima Festival is taking entriesContinue

  • Sharp swords & minds

    Hours August 11, 2006August 11, 2006 Categories Reading
    Comments 1 Comment

    Just wanted to call out a few books I enjoyed in the last week:

    Read More “Sharp swords & minds”

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  • Business 2.0 hottest startups

    Hours August 10, 2006 Categories Game talk
    Comments 2 Comments

    Business 2.0: Where to find the world’s hottest startups – Aug. 10, 2006 covers a host of Web 2.0 apps. Not all of them are what I would call “startups” anymore, but what’s notable is that two of them are associated with the virtual world space: Cyworld and Habbo Hotel.

    Read More Business 2.0 hottest startupsContinue

  • E3, retail, dinosaurs, and mammals

    Hours August 10, 2006August 10, 2006 Categories Game talk
    Comments 15 Comments

    Over a Monte Cristo sandwich the other day (deadly, deadly), I had occasion to discuss the E3 changes with a Silicon Valley guy who was curious. Of course, we recently saw what the E3 organizers told the smaller guys, the ones who lurk in Kentia Hall. (Not always so little — this year, that’s where Guitar Hero was, for example).

    The underlying subtext here is that E3 is about publishers, big ones mostly, showing their wares to print media, television, distributors, and retailers. The people who are getting frozen out are the indies, the smaller publishers, the bloggers under a certain mass market threshold, and the consumers.

    This seems like an odd step into the future, if you look at current trends.

    Read More “E3, retail, dinosaurs, and mammals”

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  • I am on the cover of Harper’s

    Hours August 9, 2006August 9, 2006 Categories Game talk, Writing
    Comments 36 Comments

    Which is slightly shocking. 🙂

    That is alongside Steven Johnson, Jane Avrich, and Thomas de Zengotita, of course, not all by myself. And the redoubtable Bill Wasik moderating. It’s the September issue.

    It’s a Forum piece entitled “Grand Theft Education,” and the question is literacy in the age of video games, seen through the lens of whether video games could be made to teach writing. I’ll say that this was one of the most stimulating conversations I have had in years…

    A few very very brief samples to whet the appetite:

    Read More “I am on the cover of Harper’s”

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  • Blog
    • Blog Home
    • Recommended posts 1998-2012
    • Recommended posts 2012-2017
    • Recommended posts, 2017-2025
  • Game Design
    • Game Design Home
    • A Theory of Fun site
    • Presentations
    • Essays
    • Interviews and panels
    • Snippets
    • Laws of Online World Design
    • The Online World Timeline
    • MMO History Links
  • Books
    • All the Books
    • Postmortems
    • Theory of Fun
    • Sunday Poems
    • Other writing
      • Fiction
      • Poetry
      • Lit Crit
  • Music
    • My Music
    • After the Flood
      • Amazon
      • iTunes
      • Spotify
    • Listen
    • Instruments and tunings
  • Art
    • Art Home
    • Pencils
    • Pen and Ink
    • Cartoons
    • Digital Art
    • Doodles
  • About Raph
    • About Me
    • CV
    • Contact Raph
    • Press kit
    • Hobbies
      • Emulation
      • Fish tanks
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