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Raph Koster

Raph Koster

Game designer, author, speaker

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Raph Koster
Raph Koster
Game designer, author, speaker
  • Influences

    Hours October 9, 2006 Categories Game talk
    Comments 12 Comments

    Today I see this link to Limbo, a game which offers up a different visual aesthetic, but gameplay that looks like a clever elaboration of traditional platforming.

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  • The Land of the Video Geek

    Hours October 9, 2006 Categories Game talk
    Comments 22 Comments

    Eyes usually go wide when I describe what it is like for the gamer in South Korea. Fortunately, people no longer have to believe my outlandish stories, because The New York Times has published an article on it.

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  • The Sunday Poem: Lions in Vegas

    Hours October 8, 2006October 8, 2006 Categories The Sunday Poem
    Comments 5 Comments

    There are lions in the middle of Vegas.
    They sleep on plastic floors, and hunt nothing
    To the chimes of endless treasure.

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  • $90 a minute

    Hours October 7, 2006 Categories Game talk
    Comments 7 Comments

    Red Herring has an article on Weblo, an example of crossover between real world data and virtual worlds. There’s also a CNet article. It appears to basically be a money speculation game, using real world data as inputs: mostly geography, in the examples, but also things like celebrity likenesses, domain names, and so on. Among the tidbits in the article are that it’s pulling in $90 a minute. Impressive, if so.

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  • State of Play IV

    Hours October 7, 2006 Categories Game talk
    Comments 1 Comment

    I’ve mentioned State of Play IV before, but I just got a reminder email about it asking in part to help with publicizing the conference, so… here I am, publicizing the conference. It does look like I’ll be there on a panel as well.

    Also, if you are someone who might make sense as a sponsor for the conference, which has a multiple-year history of really making a significant contribution to the virtual world scene, please do consider being a sponsor.

    The set of speakers does look very good, with some voices that we don’t get to hear very often: Unggi Yoon no doubt discussing the state of law and virtual worlds in South Korea, for example.

    Read More State of Play IVContinue

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  • Blog
    • Blog Home
    • Recommended posts 1998-2012
    • Recommended posts 2012-2017
    • Recommended posts, 2017-2025
  • Game Design
    • Game Design Home
    • A Theory of Fun site
    • Presentations
    • Essays
    • Interviews and panels
    • Snippets
    • Laws of Online World Design
    • The Online World Timeline
    • MMO History Links
  • Books
    • All the Books
    • Postmortems
    • Theory of Fun
    • Sunday Poems
    • Other writing
      • Fiction
      • Poetry
      • Lit Crit
  • Music
    • My Music
    • After the Flood
      • Amazon
      • iTunes
      • Spotify
    • Listen
    • Instruments and tunings
  • Art
    • Art Home
    • Pencils
    • Pen and Ink
    • Cartoons
    • Digital Art
    • Doodles
  • About Raph
    • About Me
    • CV
    • Contact Raph
    • Press kit
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      • Emulation
      • Fish tanks
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