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Raph Koster

Raph Koster

Game designer, author, speaker

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Raph Koster
Raph Koster
Game designer, author, speaker
  • Finally a way to play Guitar Hero on PS3

    Hours January 10, 2007 Categories Game talk
    Comments 8 Comments

    Looks like Nyko is making an adapter for old controllers to the PS3. Hopefully it will work for Guitar Hero guitars — since I have four of the damn things, and expect to get 2 more for the 360!

    And I haven’t tried, but I presume old dance mats also don’t work on the PS3 since they lack the PS3 button? So useful for that too, maybe.

    Once this show up, I’ll be able to move the PS2 out of the room altogether, since I have yet to bump intoany games, be they PS2 or PS1, that don’t work on the PS3… except for FFXI, that is, which is on the hard drive. I don’t play it anymore, so that’s no big worry for me…

    Read More Finally a way to play Guitar Hero on PS3Continue

  • Clickable Culture – ‘Gen Nexters’: Social Gamers?

    Hours January 10, 2007 Categories Game talk
    Comments 5 Comments

    I am shamelessly reprinting a bunch of stuff from Clickable Culture’s post on this because, well, I love stats.

    • 69% of Gen Nexters say new technologies make it easier to make new friends, compared to 53% of Gen Xers.
    • 86% of Gen Nexters are at least occasional internet users, compared to 91% of Gen Xers, 73% of Baby Boomers, and 46% of Seniors.
    • 51% of Gen Nexters say they sent or received an instant message in the past 24 hours, compared to 22% of Gen Xers.
    • 54% of Gen Nexters have used a major social networking site such as MySpace, 38% say they use it once a day, 38% say they use it once a week. 44% have created a social site profile.
    • 49% of Gen Nexters say they play console-based videogames, compared to 35% of Gen Xers, 13% of Baby Boomers, and 3% of Seniors.
    • 36% of Gen Nexters say they’ve played videogames in the past 7 days (of that 36%, 51% were males).

    Read More Clickable Culture – ‘Gen Nexters’: Social Gamers?Continue

  • A Periodic Table of Visualization Methods

    Hours January 10, 2007 Categories Misc
    Comments 6 Comments

    This is geek heaven. A Periodic Table of Visualization Methods is a triumph of cool infodesign in and of itself. It’s a periodic table, where each element is instead a means of visually displaying information. Naturally, as in the real periodic table, “elements” are clustered based on similarity. It’s done via pop-ups, which perhaps Edward Tufte might disapprove of… but I could probably fiddle with it for hours.

    Read More A Periodic Table of Visualization MethodsContinue

  • Slamdance loses a sponsor

    Hours January 9, 2007January 9, 2007 Categories Game talk
    Comments 6 Comments

    You may have seen this in the trackbacks already, but it looks like USC, one of the sponsors of Slamdance, is pulling out over the SCMRPG issue as well.

    This certainly is snowballing.

    Read More Slamdance loses a sponsorContinue

  • Virtual bank licenses??

    Hours January 9, 2007 Categories Game talk
    Comments 9 Comments

    I have to admit, this boggles my mind. Plenty of people seem to have doubts about Entropia Universe already (just today, Scott Jennings quipped “Ponzi scheme? Probably”). When it was announced that they had partnered with financial institutions to get bankcards made, eyebrows were raised. (For those who don’t know, you can get an Entropia bankcard and use it to withdraw real money from your RPG account — basically, cashing out your currency).

    Today there’s a press release saying that they intend to auction off to five users “virtual banking licenses.”

    Read More “Virtual bank licenses??”

    Read More Virtual bank licenses??Continue

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  • Blog
    • Blog Home
    • Recommended posts 1998-2012
    • Recommended posts 2012-2017
    • Recommended posts, 2017-2025
  • Game Design
    • Game Design Home
    • A Theory of Fun site
    • Presentations
    • Essays
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    • Snippets
    • Laws of Online World Design
    • The Online World Timeline
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  • Books
    • All the Books
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      • Emulation
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