Popular Posts

 

This is a listing of the most popular posts on the site, based purely on visits. I should warn you, sometimes posts go viral without actually being of any interest. So you may want to instead check out the Recommended Posts page, which has large overlap with this one. Also, the database for this is a little buggy so you may see duplicates.

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Top 100 Viewed Posts

1) 2444158 Calendar
2) 254818 Three more games leave Slamdance
3) 232288 The best game design articles on the site
4) 209937 40 ways to be a better (game) designer
5) 178704 Game design book stuff
6) 143211 What are the lessons of MMORPGs today?
7) 128533 Database “sharding” came from UO?
8) 125726 Are single-player games doomed?
9) 122829 Thoughts on the Metaverse Summit
10) 106397 Narrative is not a game mechanic
11) 100557 AGC: Rob Pardo’s keynote
12) 99013 Random UO anecdote #2
13) 97593 The Fundamentals of Game Design
14) 96138 Measuring MMOs
15) 93033 CopyBot
16) 79842 Do levels suck?
17) 79707 How to hack an MMO
18) 77025 The Healing Game
19) 74956 Project Horseshoe: Influences
20) 68596 A guild trademarks its name
21) 66856 User created content
22) 65850 Zuckerberg talks games
23) 64154 ARPU vs ARPPU
24) 63243 UO’s resource system
25) 61552 SWG is shutting down
26) 59360 Contact
27) 58941 Are MUDs and MMORPGs the same thing?
28) 56754 Use-based systems
29) 56616 A bit on how I think games work
30) 56426 More PS3 stuff
31) 55171 The perfect geek age?
32) 54430 Where 3d browser stuff stands
33) 54430 Where 3d browser stuff stands
34) 54430 Where 3d browser stuff stands
35) 52078 How UO rares were born
36) 50662 Are virtual worlds over?
37) 49291 What the Web and games have to teach each other
38) 49281 Blog maintenance
39) 49281 Blog maintenance
40) 49281 Blog maintenance
41) 49281 Blog maintenance
42) 48859 ‘Flation
43) 48820 Facebook rebrands the Internet
44) 47961 The game without treadmills
45) 47663 A bit on how I think games work
46) 47658 Announcing Areae
47) 47404 The lifecycles of a player
48) 47220 On getting criticism
49) 46890 A Letter to Leigh
50) 45994 “X” isn’t a game!
51) 45559 Where does popularity come from, or the Wisdom of Crowds revisited
52) 45340 Metaplace.com closing
53) 45227 The evil we pretend to do
54) 45145 Webkinz & kin: yet more mammals
55) 45031 Making games more cheaply
56) 44939 What is a Diku?
57) 44775 How to Prototype a Game in Under 7 Days
58) 43676 A Jedi Saga
59) 43021 Are virtual worlds just for kids?
60) 43021 Are virtual worlds just for kids?
61) 43021 Are virtual worlds just for kids?
62) 42870 Speaking at #gdc11: Social Mechanics, again
63) 42696 How Open Big virtual worlds grow
64) 41823 Monthly Report, May-June 2006
65) 41762 Gold farmers form trade association
66) 41720 Do levels suck? Part II
67) 41485 The Online World Timeline
68) 41307 The next next gen
69) 40691 Single-player Singularity
70) 40601 AGC: MMO economies
71) 39119 ETech07 liveblog: Incantations for Muggles
72) 39043 Are microtransactions actually the future?
73) 38663 An atomic theory of fun game design
74) 37770 Do auction houses suck?
75) 37448 What core gamers should know about social games
76) 37424 UO’s resource system, part 2
77) 37186 Game design vs UX design
78) 37153 Guestbook Issues
79) 37073 OGLE
80) 36638 Why don’t our NPCs…
81) 36447 GDC 07: Game Studies Download
82) 36153 The Trust Spectrum
83) 35905 UO’s resource system, part 3
84) 35693 Rules versus mechanics
85) 35113 Speaking at Casual Connect
86) 35113 Speaking at Casual Connect
87) 35113 Speaking at Casual Connect
88) 35113 Speaking at Casual Connect
89) 34880 Why NYT’s Connections makes you feel bad
90) 34757 Forcing interaction
91) 34653 Tired of hearing about the NGE
92) 34618 AGC: Damion Schubert, “Moving Beyond Men in Tights”
93) 34471 GDC10: Justin Hall, Fate of a Social Games Company
94) 34471 GDC10: Justin Hall, Fate of a Social Games Company
95) 34326 A vague game idea
96) 33957 Do classes suck?
97) 33817 The more things change…
98) 33716 Finally a way to play Guitar Hero on PS3
99) 33631 Good design, Bad design, Great design
100) 33609 Did Star Wars Galaxies Fail?