Gemblo… if you like Blokus

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Sep 262006
 

So today I finally got to play GemBlo, another game a lot like Blokus and its little cousin Blokus Trigon, which I have written about before. GemBlo is a Korean game, and it’s been backordered on FunAgain for ages. I ended up locating a copy from Boulder Games, but it appears they are out of stock as well. But I am glad I picked it up! Plus, it supports up to six players. Click past the break for a pic of the board and my thoughts.

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flOw

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Sep 252006
 

Everyone else is pointing to Flow, so I might as well.

A while back, after seeing Spore, I wrote down in my design notebook (actually a Word doc on my machine), “You could do just the first level as a casual game.”

Lo and behold, here it is. First time I loaded it, btw, no critters appeared at all — so if you find yourself in a completely empty space, try reloading or heading for the circles that pop on the edge.

Kloonigames and game prototypes

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Sep 252006
 

Kloonigames
is a new blog where the author is going to try to make a game month. He did his first one shooting for seven days of development, but actually finished it in three.

I noticed it because of this great summary article with a bunch of pointers to articles on rapid prototyping, something which I consider indispensable to the game design process. It’s worth following all the links, a very handy resource!