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Quit being snobby about user-created contentMay 22nd, 2007 |
I’ve seen a few posts here and there about user-created content and how it can’t be great. I won’t bother pointing fingers, nor will I drag out the hoary old examples of Counterstrike et al (oops, guess I just did).
Instead, I will merely point out that any distinction between “users” and “creators” is artificial. Creators were all users first. In this business, a professional is just someone lucky enough to get paid for their hobby. Good creators (in any field) are often simply those who have more practice — and you can get practice as an amateur.
This isn’t to say that there isn’t tons of crappy user-created content out there. Of course there is; MySpace is exhibit A. Odds are that your first tries were equally bad. But sometimes first tries are genius — when Pajitnov made Tetris, he was a researcher at a computing institute in Moscow. (He also went on to make unremarkable stuff until returning with Hexic, which is brilliant — so don’t expect consistency either!)
The real issue is sorting through the crap, the slush pile, the bargain bins. And that’s not a new problem. Similarly, there are ways to keep one person’s crap from spilling over into your enjoyment of another person’s masterpiece.
Seeing yourself as somehow above or different is shorthand for thinking that you’re better. And that’s just being snobby. Remember, those who were here before you hired you out of that same pool you are looking down upon.

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I’ve been following a thread over on Raph Koster’s blog (Link) that I wanted to call out. The topic is user-created content. The title of the post is “Quit being snobby about user-created content“. You get the picture. And I figure many of you can already see the battle lines. This debate isn
[...] I’m elbow deep in my Round Table post, but I wanted to quickly call your attention to this post by Raph which resonates with some things I’ve been thinking over the last few weeks (link). [...]
[...] Quit being snobby about user-created content [...]
[...] I’m elbow deep in my Round Table post, but I wanted to quickly call your attention to this post by Raph which resonates with some things I’ve been thinking over the last few weeks (link). [...]
Creators were all users first. In this business, a professional is just someone lucky enough to get paid for their hobby. Good creators (in any field) are often simply those who have more practice — and you can get practice as an amateur.” - Raph’s Website » Quit being snobby about user-created content
[...] From the comments on Raph Koster’s post “Quit being snobby about user-created content”: User-generated content, like all human creative endeavor, is subject to Sturgeon’s Law…. The free market tends to act as a sort of crud-filter….. User-generated content also needs crud-filters. We used to have ways of doing this on MUDs….. The threat to the scalability of our approaches was that they were largely top-down… Modern… techniques tend to be more democratic. However, there are inherent problems in these systems….. Have you ever noticed that the vast majority of clips on YouTube have 4 stars? I’ve seen the same phenomenon on NetFlix. To me, it would seem as though mass voting on a star rating isn’t very expressive or useful for many kinds of content…. I think that the case for user-generated content is not helped by the kind of wild, anarchic approach we see in Second Life… (from here) [...]
Raph Koster admonishes industry for being snobby…
Raph claims that the only difference between professionals and amateurs in the game industry is that the pros are lucky enough to get paid for creating content. He mentions Counterstrike as a great example of user-created content that makes it to the …
[...] snarky, but I’d argue amusing, catch of this typo, and Raph Koster’s post about not being snobby about user generated content, has got me wanting to clarify a few thoughts on Web 2.0. (Though I doubt that post was even [...]
[...] been following a thread over on Raph Koster’s blog (Link) that I wanted to call [...]
ve gotten tired of this debate and didn’t have anything worth saying. Well… not so tired I didn’t occasionally peek in to see how it was going. And now I can be glad I did take the time to at least do that. Andy Haven has posted (Link) what I think is the best comment on the thread and one of the better one’s I’ve read recently. It helps a little (kinda) if you read all the junk the rest of us posted before him, but if you only have time to read his observation it