English flagChinese (Simplified) flagChinese (Traditional) flagDutch flagFrench flagGerman flag
Greek flagItalian flagJapanese flagKorean flagPortuguese flagRussian flag
Spanish flag     
By N2H
Welcome to Raph Koster's personal website: MMOs, gaming, writing, art, music, books.
Category Icon

GDC2008: yet more

February 25th, 2008

That Luminaries Transcript is, well, a transcript of the Luminaries Lunch I referenced previously. There’s a few misattributions I spotted here and there — I am guessing that Dave and I sound similar on tape (?) but it seems like most all of it is there. Edit: another one is up at GameDaily. Edit edit: part 2 of GameDaily’s transcript is up. And now part 3.

There’s also a liveblog of the Metaplace “antemortem” up at Watercooler Games. I think folks expected less of a postmortem talk with less technical details and more of a show-off sort of thing, but hey, a postmortem is what we said we’d do. :)

An interesting overview of the vibe of the show can be found at Videogaming247.

*

[?]
You can follow any responses to this entry through the RSS 2.0 feed. Responses are currently closed, but you can trackback from your own site.

7 Responses to “GDC2008: yet more”

Jump to reader comments » | Leave a reply »

Trackbacks & Pingbacks
  1. Gamedev Planet wrote on

    GDC2008: yet morePosted on February 25, 2008 by Raph

  2. Models for Life in Virtual Game Worlds: GDC 2008 Diary Day 5 (friday) - Mirjam Palosaari Eladhari wrote on

    [...] game for the DS. I fell in love. So instead of listening to Raph Koster’s speech about Meta Place (again trusting in Koster’s own documentation to be available later) i just played and played and asked and asked.The AI Dinner in the evening was very enjoyable. I [...]

  3. Topic Digest: GDC08: Raph Koster's 'Reinventing MMOs, a Metaplace 'antemortem'' wrote on

    doesn’t really shine for me just yet. Details on both after the break. Continue reading GDC08: Raph Koster’s ‘Reinventing MMOs, a Metaplace ‘antemortem” Permalink | Email this | Linking Blogs | Comments Raph’s Website :GDC2008: yet more

Reader Comments
  1. Ian Bogost said on

    Sorry it wasn’t more detailed… I started running out of juice. There’s some missing stuff toward the end.

  2. Michael Chui said on

    antevitam? :P

  3. Raph said on

    Oh, it lives, IT LIVES!

  4. Prokofy Neva said on

    Pleasepleasepleaseplease tell me that you are going to deflate the extraordinary pompous and I *hope* not dangerous (i.e. not going to spread) concept which Jane McGonigal is flogging at GDC, to the effect that game makers are the best crafters of human experience and now should be given a free hand to fix broken reality:

    http://avantgame.blogspot.com/2008/02/is-broken-my-gdc-rant.html

    My response:

    http://secondthoughts.typepad.com/second_thoughts/2008/03/hollywood-reds.html

  5. Raph said on

    Parts 2 and 3 are posted on gameDaily now, see edits to the article above.

  6. Kay Kim said on

    Would you post your slides on “Metaplace antemortem”? I know http://www.watercoolergames.org/archives/000897.shtml, but your slides would be enrich our understanding on your session.

Meta

Recent Comments

Categories

Recent Trackbacks

Archives



click here to visit the Metaplace website


The whole Web

Raph's Website

See popular posts »
About the blog »



A Theory of Fun
for Game Design

Book cover for A Theory of Fun for Game Design, by Raph Koster

Press
Excerpts

Buy from Amazon

After the Flood

After the Flood CD Cover

Available on CD
$14.99


More stuff to buy

Cat Fishing T-Shirt

Cat Fishing
Ash Grey T-Shirt

$16.99


Receive CafePress Updates!

LegendMUD

click here to visit the Legend website

"The world the way they thought it was..."


Get Firefox