Apr 132010

Spotted this via an article at CNet; the Korea Herald reports on new measures instituted by the government there for underage gamers. The measures are aimed at fighting game addiction.

According to the ministry, underaged users will be forced out of gaming sessions when online access automatically shuts down as soon as the clock strikes midnight.

The policy also includes a “slowdown” system in which internet connection speeds will be stifled dramatically if underaged users are logged on for a lengthy period of time.

“Midnight ban imposed on online games”, Korea Herald

The rules are going to apply to 19 games accounting for 79% of the Korean online game market. But interestingly, Lineage is excluded, though Maple Story isn’t… apparently the issue of which games are on the list is the source of some controversy.

Worlds.com patent suit hits NCSoft

 Posted by (Visited 7971 times)  Game talk  Tagged with: , , ,
Dec 302008

A while back I mentioned that Worlds.com had made known the intention to sue over their virtual world patents.

Now the other shoe has dropped, as Virtual Worlds News reports that they filed suit against NCSoft on Christmas Eve.

The patents in question deal with the notion of network culling on the server in 3d worlds, trimming down the set of things sent to the client based on server-side visibility algorithms.

Worlds.com really is a pioneer in the space — WorldsAway Worlds Chat being one of the early VW systems in the first half of the 90s. The earliest forms of the patents were filed in 1996, so pretty much all of the big 3d MMOs are later.

That said, there’s still plenty of earlier work done on network culling and yes, even 3d, and of course there’s a lot of money at stake, so expect a fight.