Google’s Lively

 Posted by (Visited 21140 times)  Game talk  Tagged with: , , , , , ,
Jul 082008
 

So at this point, I imagine everyone has seen the news about Google finally decloaking off the virtual bow with Lively.

The coverage showed up in both the gaming press, where Google shared a bunch of tidbits that seemed to indicate a PR outreach to the gaming community, and also of course in the tech press, where commenters seemed overall less than impressed, questioning how Lively relates to Google’s avowed purpose of “organizing the world’s information.”

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Interesting IMVU stats

 Posted by (Visited 13267 times)  Game talk  Tagged with: , , ,
Jun 242008
 

These all come from this interview. They sort of put paid to the notion that a mass market UGC business cannot thrive, I think!

  • They seeded the market with 2000 items
  • Have now registered 100,000 developers, with “tens of thousands” active
  • And 20,000,000 users registered (no word on active uniques)
  • There are 1,700,000 assets on their marketplace right now
  • 1,200,000 of them are full 3d
  • 3,000 new ones a day and 100,000 new ones a month
  • Resulting in revenues of $1,000,000 a month from digital currency sales for IMVU
  • And $1,000,000 a year in revenue for the top developer
  • 60% female, 40% male
  • 40% of users outside the U.S.

For comparison, Zwinky reported 9.5m registered and 4.6m active back in September.