IGN/GameSpy Live
I forgot–I was at this event today. I was on a panel with Brad McQuaid of Sigil and a fellow whom I hadn’t met before, from the new NCSoft Orange County office. John Keefer moderated.
We spoke about the usual stuff: will MMOs come to consoles, will the grind go away, what about user-created content. We were all in vehement agreement on everything (Brad even said that if a game is designed for RMT, that’s OK), so I fear the panel may have been a little dull.
Fortunately, perennial rabble-rousers Tommy Tallarico and Mark Rein were both there. They kept the crowd entertained. Becky-the-Star-Wars-Galaxies-belly-dancer was there too, and she hated it when I introduced her that way to people.
(Once, at E3, when she was working for Mythic, she started doing the Exotic dances from SWG in the middle of the Mythic booth; she was a Master Dancer, you see).
(No, I can’t let her ever live that down).
Alas, Becky and Tommy tell me that more people need to buy tickets to the Video Games Live shows… the one in San Diego may go away. Again. Which would suck, because I skipped the Hollywood Bowl one expecting to go to the SD show!
The show itself was like a small E3, but for gamers rather than press. My favorite booth: the Intellivision Lives! one. I was tempted to buy the 6-pack of pin-on buttons with old-skool graphics on them.

I did the Training Fall 2005 keynote yesterday. Getting to Long Beach was a nightmare–the rain was torrential at times, and traffic moved incredibly slowly, even when I took the toll road. I had allotted 3 hours to get there, but I barely made it. As I drive around trying to find parking for the convention center, it’s already 10am, and the talk was starting at 10:30. I was supposed to already be in the hall doing a sound check! I ended up having to pay $20 for a $5 parking spot because I didn’t have any smaller bills on me, and I snuck into the conference through the loading dock, thanks to a helpful maintenance guy and an understanding security guard.
