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Raph Koster

Raph Koster

Game designer, author, speaker

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Raph Koster
Raph Koster
Game designer, author, speaker
  • The Sunday Poem: African Clawed Frog

    Hours January 1, 2006January 1, 2006 Categories The Sunday Poem

    I only did two poems based on aquarium fish, and really, one of the fish was an amphibian. The african clawed frog we had almost seemed like a robot — he lived just to eat. Eventually, this caused his demise, when he inadvisedly attempted to swallow the head of a kuhli loach. Kuhli loaches, like other loaches, have blades somewhere near their head, or sharp barbels, or something. Enough to do some damage, at any rate.

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  • Hugos for games?

    Hours December 31, 2005 Categories Game talk, Reading
    Comments 3 Comments

    According to Locus Online,

    L.A.con IV, the 64th World Science Fiction Convention to be held next August in Anaheim, California, has published its Hugo Awards nomination ballot, which includes a special one-time category for Best Interactive Video Game. See Progress Report #3 (PDF files), page 26, for details.

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  • Apparently I’m syndicated on LiveJournal

    Hours December 30, 2005 Categories Misc
    Comments 12 Comments

    raphkoster_rss – Syndicated Account is the way to get to it, I think.

    Though I must admit I have no idea how to do anything with LiveJournal.

    Current readers: two. Whee! I have a ways to go to catch up to Neil Gaiman. 🙂

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  • The evil we pretend to do

    Hours December 30, 2005March 1, 2006 Categories Game talk
    Comments 86 Comments

    Since the Admiral [Columbus] perceived that daily the people of the land were taking up arms, ridiculous weapons in reality…. he hastened to proceed to the country and disperse and subdue, by force of arms, the people of the entire island… For this he chose 200 foot soldiers and 20 cavalry, with many crossbows and small cannon, lances, and swords, and a still more terrible weapon against the Indians, in addition to the horses: this was 20 hunting dogs, who were turned loose and immediately tore the Indians apart.

    – Bartolomé de las Casas, writing on the Spanish genocide of the Arawak on Haiti in 1495

    Why are most MMOs about genocide?

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  • Some games worth playing

    Hours December 28, 2005December 28, 2005 Categories Game talk
    Comments 23 Comments

    In the last few days, I’ve had occasion to catch up on a lot of games. Given that I haven’t posted too much over the last few days (been busy playing instead!) I figured I might as well share my favorites off of the list so that you can go out and seek out these play experiences yourself, and think about how MMOs might develop with more attention to features other than the leveling…

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  • Blog
    • Blog Home
    • Recommended posts 1998-2012
    • Recommended posts 2012-2017
    • Recommended posts, 2017-2025
  • Game Design
    • Game Design Home
    • A Theory of Fun site
    • Presentations
    • Essays
    • Interviews and panels
    • Snippets
    • Laws of Online World Design
    • The Online World Timeline
    • MMO History Links
  • Books
    • All the Books
    • Postmortems
    • Theory of Fun
    • Sunday Poems
    • Other writing
      • Fiction
      • Poetry
      • Lit Crit
  • Music
    • My Music
    • After the Flood
      • Amazon
      • iTunes
      • Spotify
    • Listen
    • Instruments and tunings
  • Art
    • Art Home
    • Pencils
    • Pen and Ink
    • Cartoons
    • Digital Art
    • Doodles
  • About Raph
    • About Me
    • CV
    • Contact Raph
    • Press kit
    • Hobbies
      • Emulation
      • Fish tanks
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