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Raph Koster

Raph Koster

Game designer, author, speaker

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Raph Koster
Raph Koster
Game designer, author, speaker
  • New Crayon Game Prototypes

    Hours February 21, 2006 Categories Game talk
    Comments 1 Comment

    Phil Steinmeyer is posting early drafts of possible future casual games. This is kind of a neat concept. I’ve thought about doing a series of posts with the process of tossing together a game on here, but ended up not doing it because of the work involved…

    Read More New Crayon Game PrototypesContinue

  • Chef

    Hours February 20, 2006 Categories Misc
    Comments 2 Comments

    I just realized that many probably didn’t get my joke/pun regarding double-coded languages in yesterday’s Sunday Poem, so I figured I had better point you to Chef, an example of one that I was introduced to while at Living Game Worlds.

    The below is interpretable, valid code in Chef. I was told that the goal in the class at GTech was for students to not only write code, but bring in tasty muffins for the class. I guess they had to both compile and cook their recipes. 🙂

    Read More “Chef”

    Read More ChefContinue

  • Living Game Worlds 2006: Dale Herigstad’s keynote

    Hours February 20, 2006February 20, 2006 Categories Game talk
    Comments 5 Comments

    Dale Herigstad is a multi-Emmy winner, and Executive Creative Director at Schematic, a design firm that specializes in interfaces. You can read all about him here. His talk wasn’t about games per se, but rather about broader technical currents in the TV industry and how they are converging with games. Here’s my notes, only slightly cleaned up.

    Read More “Living Game Worlds 2006: Dale Herigstad’s keynote”

    Read More Living Game Worlds 2006: Dale Herigstad’s keynoteContinue

  • My turn…

    Hours February 20, 2006February 20, 2006 Categories Misc
    Comments 3 Comments

    …to get sick. 😛 Been knocked out since sometime yesterday, with a head cold or something — at leats it’s not the stomach flu version! All of us have been fighting it…

    I wanted to write about Mirrormask, since I spent all night dreaming about it in that strange quasi-hallucinatory way you do when you’re ill, but I don’t feel up for sitting at the keyboard.

    Now I am off to conquer the kingdoms of orange juice and their treacherous allies chicken soup. 😛

    Read More My turn…Continue

  • The Sunday Poem: The Age of the Computer Poem

    Hours February 19, 2006February 19, 2006 Categories The Sunday Poem
    Comments 1 Comment

    Apple isn’t very good at limericks. I mean, are “pirate” and “great” supposed to rhyme?
    Yeesh.

    The Age of the Computer Poem

    It began when Apple let loose
    With their copyright-defending Truth(tm):

    Embedding bad rhymes within coding,
    Chmodding the zeitgeist, foreboding,
    And opening heretofore shut doors
    That scare deep in multicores:
    Whe’er pentameter’s big or little endian,
    And runs on platforms Intellian…
    Read More “The Sunday Poem: The Age of the Computer Poem”

    Read More The Sunday Poem: The Age of the Computer PoemContinue

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  • Blog
    • Blog Home
    • Recommended posts 1998-2012
    • Recommended posts 2012-2017
    • Recommended posts, 2017-2025
  • Game Design
    • Game Design Home
    • A Theory of Fun site
    • Presentations
    • Essays
    • Interviews and panels
    • Snippets
    • Laws of Online World Design
    • The Online World Timeline
    • MMO History Links
  • Books
    • All the Books
    • Postmortems
    • Theory of Fun
    • Sunday Poems
    • Other writing
      • Fiction
      • Poetry
      • Lit Crit
  • Music
    • My Music
    • After the Flood
      • Amazon
      • iTunes
      • Spotify
    • Listen
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  • Art
    • Art Home
    • Pencils
    • Pen and Ink
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  • About Raph
    • About Me
    • CV
    • Contact Raph
    • Press kit
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      • Emulation
      • Fish tanks
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