What are the lessons of MMORPGs today?
Lone heroes can’t slay dragons. It takes an army.
Lone heroes can’t slay dragons. It takes an army.
Shannon Appelcline has posted a fantastic hit list of the best articles over the last six years from the many regular columns over at Skotos.
That’s right — 50% male and 49% female.
The interesting thing isn’t that — rather, it’s that in other territories, females outnumbered males.
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Sure, I mean it semi-seriously. You have (until Thursday, anyway) 24 avatars, and you have millions of people performing their one move, trying to move their token past a particular hurdle; the tokens have a degree of free will — at least, as much as the producers will allow — but ultimately, I don’t think that they are the ones playing the game, I think the audience is. Over the next few weeks, we’ll see lobbying, we’ll see cheat codes posted on forums, we’ll see walkthroughs of performances, and we’ll see “guilds” forming…
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