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Raph Koster

Raph Koster

Game designer, author, speaker

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Raph Koster
Raph Koster
Game designer, author, speaker
  • The Healing Game

    Hours March 2, 2006March 2, 2006 Categories Game talk
    Comments 150 Comments

    Abalieno has a post up at the Cesspit about The “healer” role as a byproduct of the meta-game we played till today. In it, he argues that the traditional healer role that exists in the modern MMORPGs only exists to fill a need in the core combat game system; that it is, in other words, purely mechanical, and present merely as a formal system, not because it captures the spirit of healing in any way.

    Which makes me think, rather of a game where healing is the core mechanic.

    Read More “The Healing Game”

    Read More The Healing GameContinue

  • Fixed the feed…

    Hours March 2, 2006 Categories Misc
    Comments 1 Comment

    For those of you who emailed me or posted about this: there was a bad character in one of the posts. It should be fixed now.

    Read More Fixed the feed…Continue

  • Danah Boyd on MySpace

    Hours March 1, 2006 Categories Misc
    Comments 12 Comments

    Identity Production in a Networked Culture: Why Youth Heart MySpace is Danah Boyd’s recent presentation.

    However, what I really want to ponder is “why can/can’t we replace MySpace in this paper with the word MMORPGs?”

    Factoid: MMORPGs are not, demographically speaking, youth spaces as described (yes, I know you will have anecdotes to the contrary about the obnoxious 14 year old, and so on). Why or why not?

    Read More Danah Boyd on MySpaceContinue

  • #1!! Sort of

    Hours February 28, 2006February 28, 2006 Categories Writing
    Comments 11 Comments

    Thanks to Boing Boing making the site melt down with popularity, creating a new #1 post of all time, I see that A Theory of Fun also climbed up the charts, hitting #1 in the abstruse category of
    Books > Subjects > Computers & Internet > Games & Strategy Guides > Programming
    . Woo hoo!

    This does make it the #5 best selling game book, though, behind the strategy guides and atlases for Sims 2, EQ2, and WoW.

    Read More #1!! Sort ofContinue

  • Living Game Worlds 2006: Johnny Wilson’s notes

    Hours February 28, 2006 Categories Game talk

    Johnny Wilson has gotten around to posting extensive notes on the Living Game Worlds symposium I attended a few weeks ago, including some notes on what I said.

    • Game Gospel: Living Game Worlds 2006 (Part I)
    • Game Gospel: Living Game Worlds 2006 (Part II)

    Read More Living Game Worlds 2006: Johnny Wilson’s notesContinue

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  • Blog
    • Blog Home
    • Recommended posts 1998-2012
    • Recommended posts 2012-2017
    • Recommended posts, 2017-2025
  • Game Design
    • Game Design Home
    • A Theory of Fun site
    • Presentations
    • Essays
    • Interviews and panels
    • Snippets
    • Laws of Online World Design
    • The Online World Timeline
    • MMO History Links
  • Books
    • All the Books
    • Postmortems
    • Theory of Fun
    • Sunday Poems
    • Other writing
      • Fiction
      • Poetry
      • Lit Crit
  • Music
    • My Music
    • After the Flood
      • Amazon
      • iTunes
      • Spotify
    • Listen
    • Instruments and tunings
  • Art
    • Art Home
    • Pencils
    • Pen and Ink
    • Cartoons
    • Digital Art
    • Doodles
  • About Raph
    • About Me
    • CV
    • Contact Raph
    • Press kit
    • Hobbies
      • Emulation
      • Fish tanks
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