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Raph Koster

Raph Koster

Game designer, author, speaker

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Raph Koster
Raph Koster
Game designer, author, speaker
  • GDC Day Three: Butter Pats

    Hours March 26, 2006 Categories Game talk
    Comments 4 Comments

    Jerry Paffendorf has blogged about the really really fantastic conversation that around six of us had at dinner at Teske’s. He’s got photos too.

    Read More GDC Day Three: Butter PatsContinue

  • GDC day 5: Top ten lessons from game studies, number zero

    Hours March 25, 2006March 25, 2006 Categories Game talk
    Comments 7 Comments

    I took extensive notes during this session at GDC, only to find that Alice beat me to actually typing it up and posting it all. My notes now seem very redundant, except that her battery ran out, and I managed to take notes on #0 (yes, there was a number zero).

    BTW, this session answered all the questions about how game studies and developers can meet in the middle. It was excellent, and got a great response from the assembled crowd.

    So here’s #0: How do we design for spectator experiences as well as for play?

    Read More “GDC day 5: Top ten lessons from game studies, number zero”

    Read More GDC day 5: Top ten lessons from game studies, number zeroContinue

  • Scenes from GDC 2006

    Hours March 25, 2006March 25, 2006 Categories Game talk
    Comments 9 Comments

    Constance Steinkuehler and Heather Kelley playing Animal Crossing: WIld World surreptitiously in the back of the lecture hall as a panel is going on.

    Read More “Scenes from GDC 2006”

    Read More Scenes from GDC 2006Continue

  • Leaving SOE

    Hours March 24, 2006 Categories Misc
    Comments 110 Comments

    So, by now people have seen the news. Yes, it is true I am leaving SOE.

    Read More “Leaving SOE”

    Read More Leaving SOEContinue

  • GDC day three

    Hours March 23, 2006 Categories Misc
    Comments 38 Comments

    I missed every session except Phil Harrison’s keynote, because of meetings or just stopping in the hallway to chat. And that keynote has been reported all over the web, so I won’t go into detail, except to say that I wish I had my PSP with me so I could download Loco Roco onto it at the PSP download station. Oh, and that SOE got a great shout-out for our work on the network platform. Woo hoo!

    Name-dropping now ensues: Read More “GDC day three”

    Read More GDC day threeContinue

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  • Blog
    • Blog Home
    • Recommended posts 1998-2012
    • Recommended posts 2012-2017
    • Recommended posts, 2017-2025
  • Game Design
    • Game Design Home
    • A Theory of Fun site
    • Presentations
    • Essays
    • Interviews and panels
    • Snippets
    • Laws of Online World Design
    • The Online World Timeline
    • MMO History Links
  • Books
    • All the Books
    • Postmortems
    • Theory of Fun
    • Sunday Poems
    • Other writing
      • Fiction
      • Poetry
      • Lit Crit
  • Music
    • My Music
    • After the Flood
      • Amazon
      • iTunes
      • Spotify
    • Listen
    • Instruments and tunings
  • Art
    • Art Home
    • Pencils
    • Pen and Ink
    • Cartoons
    • Digital Art
    • Doodles
  • About Raph
    • About Me
    • CV
    • Contact Raph
    • Press kit
    • Hobbies
      • Emulation
      • Fish tanks
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