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Raph Koster

Raph Koster

Game designer, author, speaker

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Raph Koster
Raph Koster
Game designer, author, speaker
  • Table Tennis Revenge

    Hours August 23, 2006 Categories Game talk
    Comments 6 Comments

    Long ago, I blogged about how I suck at Rockstar Table Tennis and my kids were crushing me.

    The tables (ha ha) were turned yesterday, as they played the real thing for the first time. David had trouble hitting the table, and Elena had trouble hitting the ball on a serve.

    Then I showed them a real pool table, since they’ve been playing Bankshot Billiards too.

    So they’ve decided to go back to the videogames. And I have realized that there’s no point in getting the real thing at home, because there’s still nobody to play with (well, Kristen and I could play pool, I suppose, if I want to lose all the time).

    Read More Table Tennis RevengeContinue

  • State of Play IV Asia announced

    Hours August 23, 2006 Categories Game talk
    Comments 9 Comments

    And it’s going to be in Singapore! Well, that lowers the chances I’ll attend, I suppose! I haven’t made it to the last two because work pressures kept me away, but this year I was looking forward to it. Here’s the announcement for State of Play IV Asia, whose topic is “building the global metaverse.” Looks like Neal Stephenson will be a speaker.

    Fortunately, there is the New York version in October.

    Read More State of Play IV Asia announcedContinue

  • Andean Bird 0.4

    Hours August 23, 2006August 23, 2006 Categories Gamemaking
    Comments 17 Comments

    Note: to follow the development of this little project, read 1, 2, and 3.

    With this version, the Andean bird game finally actually becomes a game, and not a control prototype. But I’m left unsatisfied.

    Read More “Andean Bird 0.4”

    Read More Andean Bird 0.4Continue

  • Another MMO dev blog

    Hours August 23, 2006 Categories Game talk
    Comments 10 Comments

    JZigishness is from Ben Zeigler, a dev at Cryptic, and it’s been added to the sidebar.

    …there are two basic rules. First, if you screw up something, always give players back more than what they lost. Second, if you get this urge to teleport a player into the sun, don’t do it. Even if they’re being an asshole. Seriously, not worth it.

    Read More Another MMO dev blogContinue

  • New Orleans, still

    Hours August 22, 2006 Categories Watching
    Comments 8 Comments

    I just watched the last quarter of Spike Lee’s documentary on Hurricane Katrina and its aftermath.

    What I want to see in these upcoming elections is a politician who goes to New Orleans and refuses to campaign, and instead puts their money where their mouth is and gets things fixed. Say, for example, a presidential candidate who instead of hanging out in Iowa tells us the country, “as a matter of principle, I’m staying right here until everyone who needs a FEMA trailer has one, and I’ll be on the phone personally to make sure they get one.”

    I’d like to think that the voting public would reward such a person.

    Read More New Orleans, stillContinue

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  • Blog
    • Blog Home
    • Recommended posts 1998-2012
    • Recommended posts 2012-2017
    • Recommended posts, 2017-2025
  • Game Design
    • Game Design Home
    • A Theory of Fun site
    • Presentations
    • Essays
    • Interviews and panels
    • Snippets
    • Laws of Online World Design
    • The Online World Timeline
    • MMO History Links
  • Books
    • All the Books
    • Postmortems
    • Theory of Fun
    • Sunday Poems
    • Other writing
      • Fiction
      • Poetry
      • Lit Crit
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    • My Music
    • After the Flood
      • Amazon
      • iTunes
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    • Listen
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  • Art
    • Art Home
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    • Pen and Ink
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  • About Raph
    • About Me
    • CV
    • Contact Raph
    • Press kit
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      • Emulation
      • Fish tanks
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