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Raph Koster

Raph Koster

Game designer, author, speaker

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Raph Koster
Raph Koster
Game designer, author, speaker
  • AGC: Future of Virtual Worlds panel, @ 3PointD.com

    Hours September 12, 2006 Categories Game talk
    Comments 4 Comments

    While at AGC, I was also a panel with Cory Ondrejka of Second Life, Corey Bridges of Multiverse, Mark Wallace of 3pointd.com, moderated by Jerry Paffendorf of the Metaverse Roadmap Project. The topic was “the future of virtual worlds,” and it had a decidedly non-gaming emphasis.

    The audio of this panel is now available at Mark’s site.

    My biggest concern with the panel is that it was so orthogonal to the largely gamer audience that was present. Most folks there had not heard of Second Life, even. I wish we had had someone who was more a representative of the current game world mindset on the panel.

    Read More AGC: Future of Virtual Worlds panel, @ 3PointD.comContinue

  • The Cesspit’s Dead End

    Hours September 11, 2006September 11, 2006 Categories Game talk
    Comments 31 Comments

    So today, Abalieno/HRose announced that he’s done.

    My biggest dream was to be part of things. Not because I thought of myself as the indispensable, unique genius, but just because I love those things and I wanted to be “there”. … But at the end I was here writing on a blog, it was the best possibility I had to get as close I could to what I loved (the ladder to see the stars)…

    Real life is only a matter of opportunities, not dreams. The two rarely meet each other, and in general people put their dreams close to the opportunities.

    So good luck to everyone who has that “privilege” of being there. I will always look at you with envy ;p

    I, for one, think that he was there, and that he’s selling himself short.

    Read More “The Cesspit’s Dead End”

    Read More The Cesspit’s Dead EndContinue

  • AGC: The Age of the Dinosaurs slides

    Hours September 11, 2006September 11, 2006 Categories Game talk
    Comments 12 Comments

    I have now posted the slides to my AGC 2006 talk “The Age of the Dinosaurs.” I recommend that they be read in tandem with f13’s liveblog.

    Read More AGC: The Age of the Dinosaurs slidesContinue

  • AGC: Challenges Facing MMOs, at Darniaq.com

    Hours September 11, 2006 Categories Game talk
    Comments 1 Comment

    Another AGC write-up of a session, this one by Darniaq for the Jon Grande/Rich Vogel talk “Challenges Facing MMOGs.” Alas, it’s not a liveblog, but the tradeoff is that instead you get the details interspersed with Darniaq’s cogent commentary.

    Read More AGC: Challenges Facing MMOs, at Darniaq.comContinue

  • Second Life security breach hits Reuters

    Hours September 11, 2006 Categories Game talk
    Comments 2 Comments

    Which also means it’s on the front page of CNN.com.

    Read More Second Life security breach hits ReutersContinue

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  • Blog
    • Blog Home
    • Recommended posts 1998-2012
    • Recommended posts 2012-2017
    • Recommended posts, 2017-2025
  • Game Design
    • Game Design Home
    • A Theory of Fun site
    • Presentations
    • Essays
    • Interviews and panels
    • Snippets
    • Laws of Online World Design
    • The Online World Timeline
    • MMO History Links
  • Books
    • All the Books
    • Postmortems
    • Theory of Fun
    • Sunday Poems
    • Other writing
      • Fiction
      • Poetry
      • Lit Crit
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    • My Music
    • After the Flood
      • Amazon
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    • Listen
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    • Art Home
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    • Pen and Ink
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  • About Raph
    • About Me
    • CV
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      • Emulation
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