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Raph Koster

Raph Koster

Game designer, author, speaker

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Raph Koster
Raph Koster
Game designer, author, speaker
  • The Sunday Poem: Eves

    Hours December 24, 2006 Categories The Sunday Poem
    Comments 3 Comments

    Eves are potential: the pendulum at its farthest swing,
    The wave as it curls, the indrawn breath, lowered lashes.
    They accrete importance, become more the thing than the thing,
    Surrounded by lights, by costumes, icons, belled sashes.

    The days themselves are rushes, crashes, madness,
    The ebb and flow of family, feasts, and fastness.

    But eves — eves are frozen, out of time, still and somehow sad —
    An endless moment of anticipation you had, but never have.

    Read More The Sunday Poem: EvesContinue

  • Three Rings gets new offices

    Hours December 24, 2006 Categories Game talk
    Comments 8 Comments

    From the new design of the Three Rings offices I conclude the following:

    • They have more money than Areae does — we’re on IKEA tables. 😉
    • Most MMOs look sadly impoverished on the imagination front compared to the average artist’s desk there
    • They better have extreme artist loyalty if each artist gets a custom desk…!
    • I need to persuade Daniel to let me come visit. 🙂

    Read More Three Rings gets new officesContinue

  • Favorite posts this year?

    Hours December 23, 2006 Categories Misc
    Comments 5 Comments

    As part of my relentless and pointless self-examination (all intended to bring you a Better Blog(tm), of course), I’m curious as to which posts you liked the most this year.

    Besides, that way I can skate by with a very slight blog post today while not looking like I am ignoring the blog altogether.

    I’m curious for nominations in the following categories:

    Read More “Favorite posts this year?”

    Read More Favorite posts this year?Continue

  • Q&As in various places

    Hours December 21, 2006December 21, 2006 Categories Game talk
    Comments 9 Comments

    Lots of interviews prompted by Areae. Here’s a couple:

    • GigaGamez » Archive » Q&A With Raph Koster
    • A very tongue-in-cheek one at Amber Night’s

    Read More Q&As in various placesContinue

  • Holmes meets Cthulhu

    Hours December 20, 2006 Categories Game talk
    Comments 12 Comments

    So Game|Wire mentions this game concept of Sherlock Holmes vs Cthulhu, and apparently it even exists already in a French version. But all I can think of is Neil’s Gamain’s award-winning short story “A Study in Emerald,” which you can download the PDF of, if you want to read it. I guess there’s no connection, and it’s just a case of peanut butter and chocolate seeming obvious.

    Read More Holmes meets CthulhuContinue

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  • Blog
    • Blog Home
    • Recommended posts 1998-2012
    • Recommended posts 2012-2017
    • Recommended posts, 2017-2025
  • Game Design
    • Game Design Home
    • A Theory of Fun site
    • Presentations
    • Essays
    • Interviews and panels
    • Snippets
    • Laws of Online World Design
    • The Online World Timeline
    • MMO History Links
  • Books
    • All the Books
    • Postmortems
    • Theory of Fun
    • Sunday Poems
    • Other writing
      • Fiction
      • Poetry
      • Lit Crit
  • Music
    • My Music
    • After the Flood
      • Amazon
      • iTunes
      • Spotify
    • Listen
    • Instruments and tunings
  • Art
    • Art Home
    • Pencils
    • Pen and Ink
    • Cartoons
    • Digital Art
    • Doodles
  • About Raph
    • About Me
    • CV
    • Contact Raph
    • Press kit
    • Hobbies
      • Emulation
      • Fish tanks
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