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Raph Koster

Raph Koster

Game designer, author, speaker

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Raph Koster
Raph Koster
Game designer, author, speaker
  • The Sunday Song: The March of the Elephants

    Hours April 8, 2007 Categories Music
    Comments 4 Comments

    This is an old instrumental I wrote and recorded a very long time ago now. It dates to maybe ten years ago — I recovered it off analog tape. The recording has some blips and clicks in it, sounds like I bumped into the mic at one point, and I think you can hear the fish tank burbling in the background and possibly even a child or two.

    You’re supposed to listen to this imagining big ol’ lumbering cartoon elephants stomping through the jungle, even getting excited and partying at one point.

    Then there’s a mouse.

    http://www.raphkoster.com/music/TheMarchOfTheElephants.mp3

    Weird guitar tunings for $100: this is in DADGAD, then I capoed at the 10th fret only on the top four strings. The mouse is played on the strings below the capo.

    Read More The Sunday Song: The March of the ElephantsContinue

  • Webkinz the next Beanie Babies?

    Hours April 6, 2007 Categories Game talk
    Comments 6 Comments

    The Globe & Mail thinks so. Kind of startling to think — I hadn’t really considered the collectible aspect that much. Beanie Babies with an online world…

    Read More Webkinz the next Beanie Babies?Continue

  • The Hills in Times Square

    Hours April 6, 2007 Categories Game talk
    Comments 10 Comments

    Poster for The Hills in Times Square, NYCI was in NYC  over the last day (only on the ground for 16 hours or so! Apologies to all my New York friends whom I didn’t get to even call to say hello). I got up yesterday morning and it snowed on me.

    Among other things, I was there for an interview for CNN International. Expect to hear about a  Future Summit show on virtual worlds in June… current tentative date is June 13th, and it’s supposed to be a 20 minute package. I did 25 mins or so of interview, which I am sure will be trimmed to 45 seconds.

    I also now know about TV pancake makeup first-hand.  No fun. My lower eyelids still feel bruised.

    Anyway, I snapped the following in Times Square; the giant video screen right next to it showed clips of avatars frolicking, but alas, I snapped the shot a bit too late and managed to instead get an advertisement with someone cutting a cake instead.

    It was definitely a zeitgeist sort of moment for me — a “we’ve arrived” kind of sight.

    Read More The Hills in Times SquareContinue

  • Linden decides against casino ads

    Hours April 6, 2007April 6, 2007 Categories Game talk
    Comments 2 Comments

    After the recent coverage, it’s perhaps unsurprising to see this announcement on the official Linden blog.

    Edit: PlayNoEvil has the analysis I didn’t write.

    BTW, it is disturbing to read the comment thread on the Linden post. “First the ageplay, now the casinos.” Boggle.

    Read More Linden decides against casino adsContinue

  • Another game notation system

    Hours April 6, 2007 Categories Game talk
    Comments 6 Comments

    This one aims at really looking at core elements: Gameplay Deconstruction: Elements and Layers. It’s interesting, IMHO, mostly for asessing what core verbs, tokens and actions you have, and how tweaking them could result in major differences.

    Towards the top of the diagrams it gets a bit fuzzy, in that it isn’t quantitative — one of the nice things about the way game grammar is starting to evolve is how quantitative it is getting — the Scottish effort in particular (something I should write about from GDC!).

    Read More Another game notation systemContinue

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  • Blog
    • Blog Home
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  • Game Design
    • Game Design Home
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