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Raph Koster

Raph Koster

Game designer, author, speaker

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Raph Koster
Raph Koster
Game designer, author, speaker
  • Wow reaches 9 million

    Hours July 24, 2007 Categories Game talk
    Comments 24 Comments

    Gamasutra – World of Warcraft Hits 9 Million Subscribers

    And yes, they mean actual players (a lot of people seem to think that WoW’s numbers are “registered user” figures, but they’re not).

    Read More Wow reaches 9 millionContinue

  • Cooking up Chemistry

    Hours July 23, 2007 Categories Game talk
    Comments 15 Comments

    I finally got around to reading Dan Cook’s The Chemistry Of Game Design on Gamasutra. At the rate other folks are going, I won’t have to write “A Grammar of Gameplay.”

    The skill chains he describes are, of course, basically the same as the game atoms I’ve been messing with, and very similar to the diagrams that Andrew McLennan & co. have been working on, and to Ben Cousins’ stuff, and so on. I tend to think that the reason we’re all saying roughly the same thing is because, well, this is kinda how it is.

    Read More “Cooking up Chemistry”

    Read More Cooking up ChemistryContinue

  • Charles Stross has pre-traumatic future shock

    Hours July 23, 2007 Categories Game talk
    Comments 1 Comment

    Charlie’s Diary: Unpacking the Zeitgeist is a fun post about trying to explain the recent gold-farmers-dropping-gnomes incident to someone from 1977 — and pondering what that means for trying to envision what 2037 will be like.

    Read More Charles Stross has pre-traumatic future shockContinue

  • Newsweek looks at HiPiHi

    Hours July 23, 2007July 23, 2007 Categories Game talk

    China’s (Controlled) Virtual World – Newsweek: International Editions – MSNBC.com

    Just briefly noting, haven’t even had the chance to read it yet (been a busy day!).

    Edit:looks like it’s part of a broader look at virtual worlds, focusing (of course) on Second Life — the international editions even have it as the cover story.

    Read More Newsweek looks at HiPiHiContinue

  • The Sunday Poem: Pistachio

    Hours July 22, 2007 Categories The Sunday Poem
    Comments 4 Comments

    Ok, a challenge. Next Sunday do a poem on Ice Creme Cones, and do it without any insinuations of death, love, or nature.

    No insinuations? Fat chance.

    Pistachio

    Pistachio piled high, a green the shade of leaves in shade;
    Scintilla sparkles, specular sliding off the cone.

    A spritz of soda, carbon captured, bubbles bursting;
    Antiseptic odor effervescing from the glass.

    Waterstains on spoons, overlapping nebulae. Straws. Scoops.
    Color buckets, congealed craters, rough gorges. Crème.

    Here there is no death except in melting. There is no love,
    But for the sharing of banana splits, there is no nature

    Save for green the shade of leaves in shade, the nuts,
    The flavor on the tongue, purchased by my grandpa.

    We chrome, we swirl, we pile double-high, we watch
    As scoops sizzle on the hot cement, fallen from their perch.

    Read More The Sunday Poem: PistachioContinue

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  • Blog
    • Blog Home
    • Recommended posts 1998-2012
    • Recommended posts 2012-2017
    • Recommended posts, 2017-2025
  • Game Design
    • Game Design Home
    • A Theory of Fun site
    • Presentations
    • Essays
    • Interviews and panels
    • Snippets
    • Laws of Online World Design
    • The Online World Timeline
    • MMO History Links
  • Books
    • All the Books
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    • Other writing
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