Skip to content
Raph Koster

Raph Koster

Game designer, author, speaker

  • BlogExpand
    • Blog Home
    • Recommended posts 1998-2012
    • Recommended posts 2012-2017
    • Recommended posts, 2017-2025
  • Game DesignExpand
    • Game Design Home
    • A Theory of Fun site
    • Presentations
    • Essays
    • Interviews and panels
    • Snippets
    • Laws of Online World Design
    • The Online World Timeline
    • MMO History Links
  • BooksExpand
    • All the Books
    • Postmortems
    • Theory of Fun
    • Sunday Poems
    • Other writingExpand
      • Fiction
      • Poetry
      • Lit Crit
  • MusicExpand
    • My Music
    • After the FloodExpand
      • Amazon
      • iTunes
      • Spotify
    • Listen
    • Instruments and tunings
  • ArtExpand
    • Art Home
    • Pencils
    • Pen and Ink
    • Cartoons
    • Digital Art
    • Doodles
  • About RaphExpand
    • About Me
    • CV
    • Contact Raph
    • Press kit
    • HobbiesExpand
      • Emulation
      • Fish tanks
Raph Koster
Raph Koster
Game designer, author, speaker
  • We’ve packed our car

    Hours October 22, 2007 Categories Misc
    Comments 7 Comments

    We can see the fire cresting hills in the distance, and I-15 is closed one exit up from us.

    No word on evacuations for our part of town yet, but more northerly parts of the neighborhood have been told to evac.

    Read More We’ve packed our carContinue

  • The Sunday Poem: Davey Flower Becomes a Pterodactyl

    Hours October 21, 2007 Categories The Sunday Poem

    “Raaaaak! Awrrrk! Kraaa! Urrgg!” I heard from down the hall,
    A piercing, plaintive, prehistoric sort of call.

    “What’s going on?” I called out, and soon my wife replied.
    “Your son’s become a pterodactyl. Seriously. No lie.”

    Read More “The Sunday Poem: Davey Flower Becomes a Pterodactyl”

    Read More The Sunday Poem: Davey Flower Becomes a PterodactylContinue

  • Fires

    Hours October 21, 2007 Categories Misc
    Comments 7 Comments

    No, they are not really near us (now, anyway).

    But yes, we are directly under the huge plume of smoke. It’s hard to breathe outside. The Santa Anas are gusting really hard, too.

    Read More FiresContinue

  • Gamasutra: Defining Games: Raph Koster’s Game Grammar

    Hours October 19, 2007October 19, 2007 Categories Game talk
    Comments 4 Comments

    Back at AGDC, I did a huge interview with Gamasutra. After much transcribing (and fact-checking) pain, they have posted it up, and I find that it is heavy on game grammar stuff, industry shift stuff, and even a digression on whether or not the patent system is evil. 🙂

    Gamasutra – Defining Games: Raph Koster’s Game Grammar

    It does seem like in chess, each move is a new game in a way. It changes the whole thing, for one thing.
    RK: Right. So I say that all games are iterative. I also say that all games are turn-based. And finally, I say that all games have more than one turn. They’re always iterative. There’s always a starting state, and then you do shit, and then there’s an ending state. And sometimes, the ending state becomes a new starting state. So when you move the pawn in chess, now you’ve got a new chess layout that you have to think about. But then you have the choice of, “Well, which piece am I going to move?” And each piece has its own topological space around it, because they all move in completely different ways.

    The fact that they move in different ways — that they have different rules — is that content, or is it mechanics? Are landscapes content? I tend to think that landscapes are content, and therefore, arrangements of chess pieces are content. But then when you go forward, they are verbs, and that means they are actions that you take. It gets weird. That’s probably the kind of thing that will make people reading this interview go, “What the fuck? Who cares! This cannot possibly be useful!” (laughs)

    Read More Gamasutra: Defining Games: Raph Koster’s Game GrammarContinue

  • Online is more intense

    Hours October 18, 2007 Categories Game talk
    Comments 21 Comments

    Newswise Social and Behavioral Sciences News | Online Multiplayer Video Games Create Greater Negative Consequences, Elicit Greater Enjoyment than Traditional Video Games Among Students

    While both multiplayer and traditional single player video games present a double-edged sword, Smyth’s research found that online, socially integrated multiplayer games create greater negative consequences (decreased health, well-being, sleep, socialization and academic work) but also garner far greater positive results (greater enjoyment in playing, increased interest in continuing play and a rise in the acquisition of new friendships) than do single-player games. The study is published in the October 2007 issue of the bimonthly peer-reviewed journal CyberPyschology & Behavior (Vol. 10, No. 5: 717–721).

    Read More Online is more intenseContinue

Page navigation

Previous PagePrevious 1 … 237 238 239 240 241 … 516 Next PageNext

Current project


Books

(These are affiliate links) Postmortems cover Postmortems on Amazon


Sunday Poems cover Sunday Poems on Amazon


Theory of Fun cover A Theory of Fun on Amazon
A Theory of Fun's website

Categories

  • Art
  • Game talk
  • Gamemaking
  • Mailbag
  • Misc
  • Music
  • Open thread
  • Reading
  • The Sunday Poem
  • Watching
  • Writing

Archives

  • 2020s
    • 2025
      • November
      • October
      • June
      • March
      • February
    • 2024
      • December
      • August
      • July
      • June
      • March
    • 2023
      • September
    • 2022
      • September
      • August
      • June
    • 2021
      • October
      • September
      • April
      • March
  • 2010s
    • 2019
      • February
      • January
    • 2018
      • November
      • September
      • July
      • June
      • May
      • April
      • March
      • February
      • January
    • 2017
      • December
      • November
      • September
      • August
      • July
      • June
      • May
      • April
      • March
      • February
    • 2016
      • October
      • September
      • August
      • July
      • May
      • March
    • 2015
      • December
      • November
      • September
      • August
      • July
      • June
      • April
      • March
      • February
      • January
    • 2014
      • December
      • November
      • October
      • September
      • August
      • July
      • June
      • May
      • April
      • March
      • February
      • January
    • 2013
      • December
      • November
      • October
      • September
      • August
      • July
      • June
      • May
      • April
      • March
      • February
      • January
    • 2012
      • December
      • November
      • October
      • September
      • August
      • July
      • June
      • May
      • April
      • March
      • February
      • January
    • 2011
      • December
      • November
      • October
      • September
      • August
      • July
      • June
      • May
      • April
      • March
      • February
      • January
    • 2010
      • November
      • October
      • September
      • August
      • July
      • June
      • May
      • April
      • March
      • February
      • January
  • 2000s
    • 2009
      • December
      • November
      • October
      • September
      • August
      • July
      • June
      • May
      • April
      • March
      • February
      • January
    • 2008
      • December
      • November
      • October
      • September
      • August
      • July
      • June
      • May
      • April
      • March
      • February
      • January
    • 2007
      • December
      • November
      • October
      • September
      • August
      • July
      • June
      • May
      • April
      • March
      • February
      • January
    • 2006
      • December
      • November
      • October
      • September
      • August
      • July
      • June
      • May
      • April
      • March
      • February
      • January
    • 2005
      • December
      • November
      • October
      • August
      • July
      • May
      • April
      • March
      • February
      • January
    • 2004
      • December
      • November
      • October
    • 2003
      • September
      • April
      • March
    • 2002
      • July
      • March
      • February
    • 2001
      • September
      • January
    • 2000
      • December
      • November
      • September
      • August
      • June
      • April
      • March
      • January
  • 1990s
    • 1999
      • November
      • October
      • September
      • August
      • July
      • June
      • May
      • April
      • March
      • February
      • January
    • 1998
      • December
      • October
      • September
      • August

3d web agdc art games china community management facebook flash game business game criticism game culture game design game grammar game history game industry game politics game studies gdc gdca gdco gdconline indie games metaplace metaverse metric verse muds Music playable worlds second life serious games sf social games social media speaking star wars galaxies swg theory of fun ultima online uo vw business vw design vw history vw law vw tech wordpress WoW

Meta

  • Log in
  • Entries feed
  • Comments feed
  • WordPress.org

Policies

Disclosure and Privacy Policy
Data Access Request
  • Blog
  • Game Design
  • Books
  • Music
  • Art
  • About Raph

Find Raph Online

Facebook X Quora Instagram Amazon Bluesky Github IMDB Mastodon Linkedin Reddit Spotify Tumblr YouTube

© 2026 Raph Koster - WordPress Theme by Kadence WP

Scroll to top
  • Blog
    • Blog Home
    • Recommended posts 1998-2012
    • Recommended posts 2012-2017
    • Recommended posts, 2017-2025
  • Game Design
    • Game Design Home
    • A Theory of Fun site
    • Presentations
    • Essays
    • Interviews and panels
    • Snippets
    • Laws of Online World Design
    • The Online World Timeline
    • MMO History Links
  • Books
    • All the Books
    • Postmortems
    • Theory of Fun
    • Sunday Poems
    • Other writing
      • Fiction
      • Poetry
      • Lit Crit
  • Music
    • My Music
    • After the Flood
      • Amazon
      • iTunes
      • Spotify
    • Listen
    • Instruments and tunings
  • Art
    • Art Home
    • Pencils
    • Pen and Ink
    • Cartoons
    • Digital Art
    • Doodles
  • About Raph
    • About Me
    • CV
    • Contact Raph
    • Press kit
    • Hobbies
      • Emulation
      • Fish tanks
Search