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Raph Koster

Raph Koster

Game designer, author, speaker

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Raph Koster
Raph Koster
Game designer, author, speaker
  • The Romantics sue over Guitar Hero 3

    Hours November 22, 2007 Categories Game talk
    Comments 8 Comments

    The Romantics sue ‘Guitar Hero’ maker – CNN.com

    The band’s attorneys tell the Detroit Free Press for Thursday’s edition that Activision properly secured permission to use “What I Like About You,” allowing it to record a cover version.

    But they say by creating an imitation so much like the Romantics’ original, the California-based company infringed on the group’s rights to its own likeness.

    What I don’t like about you, Romantics, is that you seem to have missed the whole point.

    Read More The Romantics sue over Guitar Hero 3Continue

  • 3 1/2 hours playing Rock Band

    Hours November 22, 2007November 27, 2007 Categories Game talk
    Comments 3 Comments

    And I have come to the following conclusions:

    • I want to be able to make a single multi-instrumentalist character.
    • I need to fire my drummer. Or just break up the band and get a new one. 😉 The kids can’t quite hack it…

    Read More 3 1/2 hours playing Rock BandContinue

  • Cyworld going 3d?

    Hours November 21, 2007 Categories Game talk
    Comments 5 Comments

     So sayeth Virtual Worlds News, based on a Google translation of an article.

    The questions are where and why. Such a move may make sense in Korea, where a number of factors make it a much easier sell:

    • massive penetration into the market, which creates a built-in audience
    • widespread use of ActiveX controls, which means little consumer opposition to downloads of plugins
    • higher-speed connectivity, which means downloads are far less of a concern

    Here? Probably less sense, given that the adoption of Cyworld hasn’t set the country on fire. On the other hand, perhaps the logic is that this market demands higher quality visual experiences.  We’ll have to wait and hear more.

    Read More Cyworld going 3d?Continue

  • The Sunday Poem: Slide

    Hours November 18, 2007 Categories The Sunday Poem

    I just got back from a week of business travel, which included getting to see fall happening in basically three corners of the country. Here in Southern California, fall is basically just brown, save for the few imported trees that change colors. In Boston, there were puddles of vibrant yellow or red leaves under the trees — from the airplane as we departed, it was a shocking sight — a colored shadow under every tree. New York, well, was just rainy.

    It made me miss seasons.

    Slide

    There’s
    A pile of sand
    Backyard, all covered in snow;
    We perch on the very top and slide to collide into
    A panting heap of children, red noses and colds.

    Read More The Sunday Poem: SlideContinue

  • Three Hundred :: Three Hundred Mechanics

    Hours November 16, 2007 Categories Game talk
    Comments 9 Comments

    Three Hundred :: Three Hundred Mechanics

    Good for Sean Howard! A project to create 300 distinct new game ideas. My favorite idea from that page was the white noise one. And behold! Sean Barrett DID make a game of it.

    Read More Three Hundred :: Three Hundred MechanicsContinue

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  • Blog
    • Blog Home
    • Recommended posts 1998-2012
    • Recommended posts 2012-2017
    • Recommended posts, 2017-2025
  • Game Design
    • Game Design Home
    • A Theory of Fun site
    • Presentations
    • Essays
    • Interviews and panels
    • Snippets
    • Laws of Online World Design
    • The Online World Timeline
    • MMO History Links
  • Books
    • All the Books
    • Postmortems
    • Theory of Fun
    • Sunday Poems
    • Other writing
      • Fiction
      • Poetry
      • Lit Crit
  • Music
    • My Music
    • After the Flood
      • Amazon
      • iTunes
      • Spotify
    • Listen
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  • Art
    • Art Home
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    • Pen and Ink
    • Cartoons
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  • About Raph
    • About Me
    • CV
    • Contact Raph
    • Press kit
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      • Emulation
      • Fish tanks
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