Skip to content
Raph Koster

Raph Koster

Game designer, author, speaker

  • BlogExpand
    • Blog Home
    • Recommended posts 1998-2012
    • Recommended posts 2012-2017
    • Recommended posts, 2017-2025
  • Game DesignExpand
    • Game Design Home
    • A Theory of Fun site
    • Presentations
    • Essays
    • Interviews and panels
    • Snippets
    • Laws of Online World Design
    • The Online World Timeline
    • MMO History Links
  • BooksExpand
    • All the Books
    • Postmortems
    • Theory of Fun
    • Sunday Poems
    • Other writingExpand
      • Fiction
      • Poetry
      • Lit Crit
  • MusicExpand
    • My Music
    • After the FloodExpand
      • Amazon
      • iTunes
      • Spotify
    • Listen
    • Instruments and tunings
  • ArtExpand
    • Art Home
    • Pencils
    • Pen and Ink
    • Cartoons
    • Digital Art
    • Doodles
  • About RaphExpand
    • About Me
    • CV
    • Contact Raph
    • Press kit
    • HobbiesExpand
      • Emulation
      • Fish tanks
Raph Koster
Raph Koster
Game designer, author, speaker
  • GDC Prime 2007: What We Are Missing

    Hours December 6, 2007December 9, 2007 Categories Game talk
    Comments 36 Comments

    Here’s revised slides for my GDC Prime talk yesterday. I went through them and added in a lot of the verbal comments I made, because the slides were mostly pictures. Special thanks to Lum, from whom I ganked a bunch of pictures; and Chris Bateman for the data from his book; and apologies to Gene and Jane and Jade, whom I made examples of without their permission (Jesse gave me permission, no apologies for him). And of course, the GDCPrime folks for having me.

    So here they are, in a multiplicity of formats:

    • A page with all 101 slides as JPGs. Slow to load.
    • A download of the PPT.
    • That funky MHT format that works in a browser but only in IE.

    Edit: there’s an error on the slide about Halo’s September sales; that’s actually its October sales, without the collector’s edition (which adds an extra 30,000 units or so).

    My point stands, nonetheless… the views of the Harry Potter parody video that are on the next slide were a total after four days. 🙂

    Read More GDC Prime 2007: What We Are MissingContinue

  • Speaking at GDC Prime 2007

    Hours December 5, 2007 Categories Game talk
    Comments 1 Comment

    I am a last-minute substitution onto the schedule for GDC Prime 2007 here in San Diego, because one of the original speakers couldn’t make it. I was up very very late last night finishing up a talk, and will be there all day, so don’t expect much blogging. I’ll let you know how disastrously it went. 😉

    Read More Speaking at GDC Prime 2007Continue

  • A virtual property precedent established

    Hours December 4, 2007 Categories Game talk
    Comments 31 Comments

    With the settlement of the ‘Rase Kenzo’ case in Second Life, we now have a precedent for calling virtual goods “merchandise.”

    Although the claims largely centered on intellectual property, if the judge — the Honorable Sandra Townes, in the Eastern District of New York — enters the consent judgment as written, including its reference to copying of “merchandise,” the judgment will stand as the first formal, if tentative, recognition of virtual property by a U.S. court. Though the judgment will not have as significant a precedential value as a contested decision on the merits would have had, it will be cited for the foreseeable future.

    The legal documents are quite short and very clear — the key bit is that throughout, the copied digital items are referred to as “merchandise.”

    This is not the same case as the Eros case I referenced just a few days ago, but Eros is one of the plaintiffs. This case centered on copyright and trademark — Rase Kenzo was accused of infringing upon the creators’ rights by duplicating and selling copies of the items that they create and sell within SL.

    Read More A virtual property precedent establishedContinue

  • Another phone MMO

    Hours December 4, 2007 Categories Game talk

    Japanese Schoolgirl Watch: OMG! MMORPG on My Cell Phone!

    Mobile tech company Media Groove just launched Chipuya Town, a virtual world accessible on any Flash-enabled keitai. Users create a custom avatar, then step into a cute-ified version of Tokyo’s Shibuya shopping district that’s accurate right down to the advertising overload. (Companies pay up to $4,000 a month for ads on in-world billboards.)

    Part of the reason this works in Japan is the many hours spent on trains, plus of course the radically better phone infrastructure.

    Read More Another phone MMOContinue

  • CNet on the Blizz/Act thing

    Hours December 3, 2007 Categories Game talk
    Comments 3 Comments

    Behind the Activision-Blizzard union – page 2 | CNET News.com

    Q: So will all Activision Games be branded with a new Activision Blizzard logo?
    Morhaime: I’m not sure about a logo–that’s something we’ll have to discuss. But I think this issue is very important from a consumer-facing standpoint, so I want to emphasize it: The Activision and Blizzard brands will remain. We’re not going to put Blizzard Entertainment logos on Guitar Hero boxes, and we’re not going to put Activision logos on World of Warcraft boxes.

    Read More CNet on the Blizz/Act thingContinue

Page navigation

Previous PagePrevious 1 … 225 226 227 228 229 … 516 Next PageNext

Current project


Books

(These are affiliate links) Postmortems cover Postmortems on Amazon


Sunday Poems cover Sunday Poems on Amazon


Theory of Fun cover A Theory of Fun on Amazon
A Theory of Fun's website

Categories

  • Art
  • Game talk
  • Gamemaking
  • Mailbag
  • Misc
  • Music
  • Open thread
  • Reading
  • The Sunday Poem
  • Watching
  • Writing

Archives

  • 2020s
    • 2025
      • November
      • October
      • June
      • March
      • February
    • 2024
      • December
      • August
      • July
      • June
      • March
    • 2023
      • September
    • 2022
      • September
      • August
      • June
    • 2021
      • October
      • September
      • April
      • March
  • 2010s
    • 2019
      • February
      • January
    • 2018
      • November
      • September
      • July
      • June
      • May
      • April
      • March
      • February
      • January
    • 2017
      • December
      • November
      • September
      • August
      • July
      • June
      • May
      • April
      • March
      • February
    • 2016
      • October
      • September
      • August
      • July
      • May
      • March
    • 2015
      • December
      • November
      • September
      • August
      • July
      • June
      • April
      • March
      • February
      • January
    • 2014
      • December
      • November
      • October
      • September
      • August
      • July
      • June
      • May
      • April
      • March
      • February
      • January
    • 2013
      • December
      • November
      • October
      • September
      • August
      • July
      • June
      • May
      • April
      • March
      • February
      • January
    • 2012
      • December
      • November
      • October
      • September
      • August
      • July
      • June
      • May
      • April
      • March
      • February
      • January
    • 2011
      • December
      • November
      • October
      • September
      • August
      • July
      • June
      • May
      • April
      • March
      • February
      • January
    • 2010
      • November
      • October
      • September
      • August
      • July
      • June
      • May
      • April
      • March
      • February
      • January
  • 2000s
    • 2009
      • December
      • November
      • October
      • September
      • August
      • July
      • June
      • May
      • April
      • March
      • February
      • January
    • 2008
      • December
      • November
      • October
      • September
      • August
      • July
      • June
      • May
      • April
      • March
      • February
      • January
    • 2007
      • December
      • November
      • October
      • September
      • August
      • July
      • June
      • May
      • April
      • March
      • February
      • January
    • 2006
      • December
      • November
      • October
      • September
      • August
      • July
      • June
      • May
      • April
      • March
      • February
      • January
    • 2005
      • December
      • November
      • October
      • August
      • July
      • May
      • April
      • March
      • February
      • January
    • 2004
      • December
      • November
      • October
    • 2003
      • September
      • April
      • March
    • 2002
      • July
      • March
      • February
    • 2001
      • September
      • January
    • 2000
      • December
      • November
      • September
      • August
      • June
      • April
      • March
      • January
  • 1990s
    • 1999
      • November
      • October
      • September
      • August
      • July
      • June
      • May
      • April
      • March
      • February
      • January
    • 1998
      • December
      • October
      • September
      • August

3d web agdc art games china community management facebook flash game business game criticism game culture game design game grammar game history game industry game politics game studies gdc gdca gdco gdconline indie games metaplace metaverse metric verse muds Music playable worlds second life serious games sf social games social media speaking star wars galaxies swg theory of fun ultima online uo vw business vw design vw history vw law vw tech wordpress WoW

Meta

  • Log in
  • Entries feed
  • Comments feed
  • WordPress.org

Policies

Disclosure and Privacy Policy
Data Access Request
  • Blog
  • Game Design
  • Books
  • Music
  • Art
  • About Raph

Find Raph Online

Facebook X Quora Instagram Amazon Bluesky Github IMDB Mastodon Linkedin Reddit Spotify Tumblr YouTube

© 2026 Raph Koster - WordPress Theme by Kadence WP

Scroll to top
  • Blog
    • Blog Home
    • Recommended posts 1998-2012
    • Recommended posts 2012-2017
    • Recommended posts, 2017-2025
  • Game Design
    • Game Design Home
    • A Theory of Fun site
    • Presentations
    • Essays
    • Interviews and panels
    • Snippets
    • Laws of Online World Design
    • The Online World Timeline
    • MMO History Links
  • Books
    • All the Books
    • Postmortems
    • Theory of Fun
    • Sunday Poems
    • Other writing
      • Fiction
      • Poetry
      • Lit Crit
  • Music
    • My Music
    • After the Flood
      • Amazon
      • iTunes
      • Spotify
    • Listen
    • Instruments and tunings
  • Art
    • Art Home
    • Pencils
    • Pen and Ink
    • Cartoons
    • Digital Art
    • Doodles
  • About Raph
    • About Me
    • CV
    • Contact Raph
    • Press kit
    • Hobbies
      • Emulation
      • Fish tanks
Search