Curse you, red ring of death!
Yeah, the Xbox 360 is dead. Red Ring of Death. Error code 0102, which apparently means “send it back.” Nice timing with the holidays… sigh.
Yeah, the Xbox 360 is dead. Red Ring of Death. Error code 0102, which apparently means “send it back.” Nice timing with the holidays… sigh.
Getting serious | Economist.com
I don’t really have any comment, except to say that seeing names in there that weren’t from TerraNova was almost jarring. 🙂
The Facebook version of SceneCaster has hit a milestone — it was the “most active app” a few days ago. Now, Facebook defines “most active” as what I would tend to call daily tie ratio; meaning, they are ranking apps based on what percentage of those who have it used it that day, and not total users. In SceneCaster’s case, it was a highly respectable 80%. (I just checked and today they are down around 16%).
Total usage for SceneCaster is around 21,000, based on that 16% figure, which is a far cry from being a mainstream app on Facebook (the top apps have multiple millions of active users, and some get tie ratios above 20%, such as Super Wall or Scrabulous). But it’s still an interesting stats, because it shows that a mostly non-interactive “virtual world” app can garner an audience that seems interested.
Virtual Worlds News has an interview with some interesting tidbits.
“Our philosophy going into this was very different from your traditional virtual world philosophy,” explained Zhoar. “We looked at how people are interacting, and it’s all asynchronous. People come in and leave a message on your wall, and we’ve tied into that with this application that gives them a great capability to express themselves on the Web through these highly immersive experiences and then publish them.”
Sorry for posting so late, but I was at a very enjoyable party up in LA today, and wasn’t home most of the day. This here is a rewrite of a fairly old poem, mostly just cleaned up for meter.
I saw and heard
A tethered girl with a guitar, restringing
On a park bench, clothes and voice wringing
Wrinkles from a rag. She twitched her head,
A nervous finch, her bones aslide, fluid
Bumps beneath her drum-tight skin, a flock
Of birds enclosed by brittle flesh, a-cracking,
And cracking only when she sang.
I feel
A minor need to make her something real:
To steal aloft the eagles trapped within,
To cut them free from helpless hampering skin,
Take hold of jesses, loose them in a spasm,
To watch the music soar past sky and chasm.
But “real” lies in beholder’s hearts, and “real”
Is not lived day to day — is just a tale
Told to children full of fancy dreams,
Who picture avian souls and eagle’s screams.
The whole short scene was just her playing.
She’d sung some words before, I’d say,
Will sing again, will strive, earn cash, survive,
And lyrics do not modulate our lives.
But where is the poem in that?
MIT Convergence Culture Consortium: Archives
The final panel on the first day of our Futures of Entertainment 2 conference, on fan labor, is now available for download in audio and both high-res and low-res video form.This panel is available here in audio and video form. The video is intended for download, and some browsers may try to display text if you don’t right-click the link to save to your computer. If your browser tries to download it as a “.txt,” remove the “.txt” from the name, and the file should work as an “m4v.”
The panel features a conversation among Mark Deuze of Indiana University, Jordan Greenhall of DivX, Raph Koster of Areae, Elizabeth Osder of Buzznet, and Catherine Tosenberger of the University of Florida, moderated by Henry Jenkins.