The rest of the world is here
A few years ago, I warned everyone that “the rest of the world is coming.” Well, they’re here now. Check out these stats.
I suggest you go to the SlideShare site and view it full-screen, it’s text-heavy.
A few years ago, I warned everyone that “the rest of the world is coming.” Well, they’re here now. Check out these stats.
I suggest you go to the SlideShare site and view it full-screen, it’s text-heavy.
Remember how I said that 3d in Flash was catching up? I got a lot of flak for it in some quarters.
Check out this demo. OK, it’s not 3d, it’s actually parallax. Still. 🙂 It’s apparently from this new platform called Alternativa, which looks quite promising and which does have quite a lot of 3d. Check out this interior or this exterior.
The way things are looking right now, 3d on the web is in a position where there’s multiple solutions coming down the pike, though none are fully baked yet. There’s Flash itself, which is the dominant platform. There’s Shockwave as well. Microsoft sees a strategic imperative and is doing Silverlight. And the open-sourceniks are not going to let something so critical be all proprietary, so there’s the <canvas> tag with OpenGL.
This is basically console wars for the Web. The Alternativas/Away3ds/Papervisions of the world are middleware developers for the Flash “console.” Heck, the latest Away3d demo even somewhat reminds me of the first time I saw Magic Carpet on the PC.
Is it “here” yet? No. But you can see it from here.
Given the recent hack to the blog, and also given the recent news of the decompiled Eve Online client, it seemed like a good time to go over some of the ways in which a virtual world gets hacked.
The interesting thing, of course, is that all the hacks I am going to talk about are actually not hacking the virtual world at all; they instead attack the client, which is your window into the world, and also your waldo, your means of exercising control over what happens in that world. And that’s because…
The client is in the hands of the enemy.
You’ve probably heard that before — I wasn’t the first one to say it, but it constantly gets misattributed to me. That particular phrasing may have originated with Kelton Flinn, but I am sure many of us came up with it independently.
2008 is the year of gaming | Tech news blog – CNET News.com
Over the course of the next few months, we’ll be inundated with titles that will let us explore totally new worlds and enjoy totally new ways of playing video games. Unlike many other years where most of the titles were derivative, this year we may have something to propel creativity in the industry.
Emphasis is mine. Their list?
So, by my count, two. Thank goodness for the smaller titles.
A plugin that
Doing all this by hand is getting old. 🙂 The saga continues at the other post, which continues to get updates.