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Raph Koster

Raph Koster

Game designer, author, speaker

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Raph Koster
Raph Koster
Game designer, author, speaker
  • Areae makes the 2008 OnHollywood 100

    Hours June 6, 2008 Categories Game talk
    Comments 3 Comments

    The 2008 OnHollywood 100 | AlwaysOn

    We proudly present this year’s OnHollywood 100. With this list of top private companies, AlwaysOn’s editors and our panel of industry experts introduce a new generation of game-changing players in the digital entertainment industries.

    These 100 companies have emerged in an exciting year in the world of entertainment–a year in which the old business models came crumbling down as writers took to the picket lines, musicians ditched their record labels, and breakout creative artists turned to venture capital for funding.

    The OnHollywood 100 companies are fueling this disruption and creating new business models to fit evolving trends in consumer habits and content creation.

    Read More Areae makes the 2008 OnHollywood 100Continue

  • Single player games watch: Disney

    Hours June 5, 2008 Categories Game talk
    Comments 1 Comment

    Multiuser, connected environments score another point in the debate, as the Disney game division merges with the Internet division.

    Read More Single player games watch: DisneyContinue

  • Zon: Chinese language learning MMO

    Hours June 4, 2008June 4, 2008 Categories Game talk
    Comments 4 Comments

    This is cool: an MMO devoted to language learning via full immersion.

    Welcome to Zon! | Enter Zon

    Zon is an unique interactive massively multiplayer online role playing game for learning Mandarin Chinese.

    By interacting in the Zon environment you will be exposed to Chinese language and cultural knowledge in a new and exciting way. Everything that you do in the game is another chance to learn new words, phrases and cultural info about China. Never before has learning Chinese been more fun.

    Not at all the first time this has been tried, of course; at SOE we supported a few college campuses that were doing full-immersion language learning via EQ2, for example.

    Read More Zon: Chinese language learning MMOContinue

  • Building the human algorithm

    Hours June 4, 2008 Categories Misc
    Comments 29 Comments

    Some academics (including Albert-Laszlo Barabasi, author of the excellent Linked: How Everything Is Connected to Everything Else and What It Means) have been doing analysis of human movements based on where people are making cell phone calls from.

    BBC NEWS | Science/Nature | Mobile phones expose human habits

    The results showed that most people’s movements follow a precise mathematical relationship – known as a power law.

    “That was the first surprise,” he told BBC News.

    Is it really a surprise anymore when something happens to have a power-law distribution?

    In any case, it does seem like we are inching ever closer to Asimov’s psychohistory. Given enough data, why wouldn’t we be able to build predictive algorithms for large-scale human populations and social trends?

    Read More Building the human algorithmContinue

  • Spelled M-A-N

    Hours June 2, 2008 Categories Music
    Comments 15 Comments

    Bo Diddley, dead at 79.

    A basic heartbeat of rock ‘n’ roll.

    Read More Spelled M-A-NContinue

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  • Blog
    • Blog Home
    • Recommended posts 1998-2012
    • Recommended posts 2012-2017
    • Recommended posts, 2017-2025
  • Game Design
    • Game Design Home
    • A Theory of Fun site
    • Presentations
    • Essays
    • Interviews and panels
    • Snippets
    • Laws of Online World Design
    • The Online World Timeline
    • MMO History Links
  • Books
    • All the Books
    • Postmortems
    • Theory of Fun
    • Sunday Poems
    • Other writing
      • Fiction
      • Poetry
      • Lit Crit
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    • My Music
    • After the Flood
      • Amazon
      • iTunes
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    • Listen
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  • Art
    • Art Home
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  • About Raph
    • About Me
    • CV
    • Contact Raph
    • Press kit
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      • Emulation
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