Tetris HD … still going…
Remember that bad idea of a giant Tetris? This is what it looks like after two weeks.
Remember that bad idea of a giant Tetris? This is what it looks like after two weeks.
Next week I will be at GDC in San Francisco, and also at GamesBeat ’09, but only for half the week. I’m not speaking very much — a couple of very short presentations. I’ll kick off the Worlds in Motion Summit with a look at the big trends over the last year in virtual worlds, and I’ll be giving a little bit of a forward-looking glance at the next ten years of games at GamesBeat.
As usual, I will try to liveblog (and this year, tweet!) sessions as I can, but honestly, I don’t know how many sessions I will get to attend…!
Hugo Nominations are out, and oof, I don’t think I could pick Best Novel from this bunch! Besides, I know three of the authors, one of them might beat me up if I favor the others.
- Zoe’s Tale by John Scalzi (Tor)
- Anathem by Neal Stephenson (Morrow; Atlantic UK)
- The Graveyard Book by Neil Gaiman (HarperCollins; Bloomsbury UK)
- Little Brother by Cory Doctorow (Tor Teen; HarperVoyager UK)
- Saturn’s Children by Charles Stross (Ace; Orbit UK)
The comics category is equally tough, with Fables and Y: The Last Man‘s conclusion both up as well as Girl Genius Volume 8, which isn’t actually quite out yet in book form, which means that a webcomic is nominated this year!
Oh, and Dr. Horrible in the Short Form Dramatic category.
Polygon Gmen -Transmover-. Yummy. You need a key to get out the door. You have a gun that swaps places: you swap with whatever block you shoot.
It really does feel like Portal meeting Lode Runner. I need to go to work, or else I would keep playing. 🙂
Akoha is an interesting idea — one bound to run right up against the qualms of those folks who dislike using games for social engineering.
You buy a deck of cards for about $5. It has missions in it, like “buy a couple in love drinks,” “donate an hour of your time,” or “give someone a book.”
Once you do the good deed, you give the card to the reicipient of the good deed, and they “play it forward” — the mission is now theirs. They also go to the website and register the deed so that you get credited with points. You can track the movement of the cards across the world, kind of like how you can track dollar bills with Where’s George.
You gain points, you level up, and eventually you unlock perks like the ability to create your own missions — the plan is they will print your own custom deck of cards for you. Cory, here’s your whuffie.
If you look at their “learn more” link (engagingly done as a photocomic) you can see that they do envision this being mostly played among friends, although mention is made of strangers. In that sense, it is less a serious game than it is a social game, but the pay it forward element, should it offer enough incentives, has interesting potential. I could easily see something like this catching on among the sort of widely dispersed tech-savvy folks who make up the web and gaming communities…