Ooops, I forgot to blog
Time gets away from you, and you forget to blog.
I spoke at Supernova 2005. I will be speaking at Training Fall, and at Microsoft Meltdown.
I added a few more reviews to the site.
This is the catch-all category for stuff about games and game design. It easily makes up the vast majority of the site’s content. If you are looking for something specific, I highly recommend looking into the tags used on the site instead. They can narrow down the hunt immensely.
Time gets away from you, and you forget to blog.
I spoke at Supernova 2005. I will be speaking at Training Fall, and at Microsoft Meltdown.
I added a few more reviews to the site.
Hurray, E3 is over!
Latest press spottings of the book:
And more May 24th…
Anyone read Dutch? ‘Cause there’s this review… Freetranslation.com renders the conclusion as “…as an introduction for the practical side of the ludologie an absolute must-property.” I think that’s good. 🙂
(Also, is tic-tac-toe really called “Butter, Cheese, and Eggs” in Dutch?)
I have gotten my second Wikipedia link, and this time it’s as the only cited book reference in the “Game Programming” article on the French Wikipedia. Very cool.
Over on Machinima.com a bit from the book is serving as the starting point for a discussion of whether machinima can be art. The answer had better be “yes,” duh, especially coming from that crowd! I don’t see why anyone would think that machinima couldn’t be art given that it’s essentially an animation technique, and we know that animation can be art…
Lastly today (I hope), the Detroit News seems to have reprinted the editorial from the LA Times. At least, they reprinted around half of it. It almost reads like they ran it through MS Word’s auto-summarizer–which is not a knock, that tool is surprisingly good.
I’ve got the front page of the Opinion section of the LA Times today! It’s mostly a brief summary of the content in the book, put in the context of E3, which is about to start in LA. I imagine the link will soon vanish behind their pay-for-archived-articles policy, so read it while you can…
For the curious, see if you can spot which paragraphs are mostly the editor’s words and not mine. 🙂 (The title’s not mine either).
It’s unfortunate that the editors chose to attach a sidebar with the old “MMOs are addicting” theme on the
side of the article. It’s not entirely apropos, given the subject of the editorial itself.
The interview I did with PC Gamer UK has been posted in its entirety on the Games Radar site.