Another lawsuit for the timeline
Virtual Land Dispute Spills Over Into Real World, on PRNewswire, so not yet a real news story. We’ll have to see what develops, or if it vanishes in the haze of disgruntled ex-playerdom.
This is the catch-all category for stuff about games and game design. It easily makes up the vast majority of the site’s content. If you are looking for something specific, I highly recommend looking into the tags used on the site instead. They can narrow down the hunt immensely.
Virtual Land Dispute Spills Over Into Real World, on PRNewswire, so not yet a real news story. We’ll have to see what develops, or if it vanishes in the haze of disgruntled ex-playerdom.
So, I’ve already linked to a ton of other people’s commentary on the Metaverse Summit, but I haven’t given any of my own thoughts yet. If you’re used to thinking of me as the pie in the sky idealist, prepare for some grounding…!
Annotated versus virtual reality
There was a definite tug of war between two competing versions of what the metaverse means. One of them is the virtual world thing that most readers of this blog will be familiar with. The other is the annotated world augmented reality thing, which is the idea of pulling web data into the real world by overlaying it on our physical existence via heads-up specs and the like. In between is the “mirrorworld” which is a compromise, replicating the real world into virtual space and then annotating it there.
A different article than the earlier one which was on SDForum, and it merits a callout box on the front page of news.com…
What’s really entertaining is that the two comments on the article so far are arguing about VRML. One poster says, in effect, that there needed to be more people with practical experience doing 3d worlds at the summit, because otherwise, the merits of VRML would have been clear.
I’ll be blunt: there are next to no important things being done in terms of online virtual worlds using VRML, and I don’t know any significant players in the field who use VRML. The people with practical experience avoid it like the plague. 🙂 Give up already on VRML!
Mischiefblog has posted some of the early raw data from that survey I mentioned a while back, so that those who wish to can run their own analyses.
Some of the prelim results are up too, confirming some usual findings: more women who are partnered, age around 30, and so on.
I just spent two days at the Metaverse Roadmap Summit where I got to meet people like Esther Dyson and Doug Engelbart. I’m not going to write on it right now (too fried) but here’s some comments from around the web for it and the SDForum held the day before: