This is the catch-all category for stuff about games and game design. It easily makes up the vast majority of the site’s content. If you are looking for something specific, I highly recommend looking into the tags used on the site instead. They can narrow down the hunt immensely.
There are games about games. Then there’s games about gaming. And then games about how we live our lives. Rara Racer is one of those latter ones. I think. Astonishing considering it was developed in 48 hours for an indie games competition. Don’t be misled by the screenshot.
The “Theory of Fun” website is down, caught between two webhosts, and has been for a while (with the book out of print, it hasn’t been a priority to sort out). But I keep getting requests for the materials that were hosted there and not here, so here they are.
As many of you know, my friend Dan Cook does game prototyping challenges wherein he creates and gives away art and a base game design, and then invites whoever wants to pick the the challenge to make a full game.
Often, the art from these pops up in unexpected places — there’s certainly a few worlds on Metaplace that are using the tilesets that Dan has donated to the community!
Well, one of those challenge games has gone commercial and seems to be doing fairly well in terms of popularity on Newgrounds. A Web developer dove headlong into Flash and created a lovely an atmospheric version of the “Fishing Girl” challenge. Dan then encouraged him to commercialize it.
It has been a long week — lots of 12 hours days. I have a huge backlog of polished, AAA, commercial games to play. But instead, I find myself drawn here:
At the company’s holiday party we were just talking about the old Bruce Lee game… and there it is. 🙂 Controls just as stiff as ever, too! And there’s Fort Apocalypse…