I haven’t seen it yet, but I’ve been getting told about it. 🙂 I don’t know if it’s only in subscribers’ hands or also on newsstands.
Gamemaking
Wherein I talk about games I am making
Metaplace update
(Visited 6775 times)I realized that it has been a while since I posted anything about how it is going — so here’s a bit about recent happenings.
The big thing first — yes, more alpha testers are getting in this week. 🙂 So if you’re not in yet, well, time to start calculating the odds again. Remember, there were 10,000 people in line alongside you.
Naturally enough, we are paying close attention to participation on the forums — lots of great discussions there, and a great pool of potential folks to let in early. Of course, the gang there is near and dear to my heart because they have embraced the sqronk (you’ll just have to visit to find out what that means…!)
We’ve also been doing a weekly blog post with info — the latest one just went up. These are pretty detailed posts, too, sometimes with code samples. Among the topics covered:
- An architectural overview
- A discussion of our philosophy on scripting (relevant given recent discussions!)
- Plenty of info on our business model
- A guide to creating art for the platform (inlcuding some wallpaper downloads)
- An explanation of modules and stylesheets (these are the bits that let non-techie people create games and worlds easily)
- And just yesterday, a bit on the event system, which ties into the whole “how we make this platform agnostic” bit, since it covers commands and keymappings and all that jazz.
For example:
Monday Mailbag: constructive fallout
(Visited 8649 times)Quite a lot of the mail I have gotten recently relates to the quickie design outline I did for Penny Arcade… a few of them were pretty interesting, so I am just reprinting them here.
Dear Raph, I am a huge fan of the SimCity series (worried about the loss of technical details in the new Socities) and read your words on Penny-arcade.com. PLEASE BUILD THIS. I know, i know, you are busy writing the code to run an actual world like this, but as someone who is both a DIY homeowner and a lover of constuction, the game you propose would be fabulous. Thanks for your time, Fred
I can assure you that I have no intention of rushing off to make this game, anymore than I did when I tossed out the Healing MMO as an idea. Sorry! Besides, the real point is to make Tycho do it, not me. 🙂
Now, this one, I thought was really fascinating:
Metaplace Forums
(Visited 5779 times)For those who don’t know, the Metaplace Forums are live now.
It’s nice to see familiar faces from SWG and even UO popping up in there. 🙂
The MMO Gamer Metaplace interview
(Visited 9288 times)Steve Crews from MMOGamer came down to the office a week or so ago with questions, and I think I stunned him with the verbosity of my answers. 🙂 He has both transcript and audio of the hour’s worth of conversation.
The MMO Gamer » Blog Archive » Interview: Areae’s Raph Koster Talks Metaplace