PlayCrafter: another snap-together game maker

PlayCrafter is launching open alpha, joining all the others: Sims Carnival, Gamebrix, Popfly… Looks to me like they lean heavily on Box2d.

One of the things about all of these is that they almost force a game grammar approach to things, in a way.

9 Comments

  1. Reminds me of the [arcade] game construction kit, circa 1985… which wasn’t too successful.

    And maybe a touch of lode-runner, which was very successful. (Actually, the PS3’s latest game, LittleBigPlanet, reminds me more of lode runner.)

  2. One of the things about all of these is that they almost for a game grammar approach to things, in a way.

    I’m braindead tired, but I could swear there’s a verb missing in here. Or something. My brain is forcibly rejecting this sentence and apparently unwilling to fill in whatever might be missing.

  3. I’m braindead tired, but I could swear there’s a verb missing in here. Or something.

    Supposed to have been “almost force,” fixed now.

  4. This is pretty cool, but I’m not sure I’d use it very often. What is the application of creating a game? Am I doing it just for fun? Do I have the opportunity to monetize my own games? Is there a community built around the games that are built?

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