AGDC07: Sulka Haro keynote on Habbo Hotel

Gamasutra has a good summary of this keynote.

It was downright shameful how few people were at this keynote compared to Mike Morhaime’s keynote about WoW yesterday (which was largely a rehash of things we have already heard, honestly). This was stuff that the crowd here needed to hear. I have heard far too many folks a bit baffled by the “webby” stuff and wondering what it is doing here. Well, this keynote was the answer.

Makes me wonder how they will react to the Nexon keynote tomorrow.

Latest stat: 7.5m uniques a month. And 80m registered (!).

8 Comments

  1. Pingback: Anyway Games
  2. “”My personal favorite is ‘gameless game'”

    That’s now my personal favorite as well. It neatly captures my angst about Web 2.0 gaming.

  3. JuJutsu, I really don’t think that depth is going to go away. Depth is where passion comes from. The PHP strategy games are deep. Many of the web based MMOs are deep — Runescape is ridiculously so, really basically a hardcore worldy MMO.

    I completely get your concern, and I think it is valid. But I do think that the stuff you want will come given time.

  4. I attended Haro’s presentation only because the writers session at the time was cancelled, but I’m glad that happened. It might have been the most illuminating session I saw at the conference. I’m hoping to have some reflections up on my site soon.

    I’m glad I ran into you and got to say hi.

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