More from State of Play
Worlds In Motion has a nice overview article of the second day.
Worlds In Motion has a nice overview article of the second day.
For those of you who have noticed the name Nabeel Hyatt popping up all over the place in the MMO-to-Web sort of space over the last year, well, now you know what he’s up to — along with some Turbine and Harmonix vets. ๐ Conduit Labs, of which he is CEO, just announced landing $5.5m in Series A funding to do “social online entertainment”:
We want to deliver a completely new kind of massively multiplayer experience โ one that requires minutes, not hours, to access and learn, and one that is as rich and social as real-world activities like shooting hoops or jamming in a band. And we wanted it all in a browser, as accessible as your email.
The Conduit Labs Blog has an informal take on how the company got going, and there’s coverage at 3pointD, at Read/Write Web, and of course at TechCrunch. Edit: Virtual Worlds News landed some interview tidbits.
Edit: two posts popped up with some more meaty detail. There’s Susan Wu’s post about why CRV funded Conduit, which discusses more the general space; and there’s a great interview of Nabeel at WorldsInMotion which digs deeper into what an actual product might look like.
There’s not too much out there from State of Play in Singapore, but Gamasutra has an article and Thomas Malaby has a post up at TerraNova.
Somehow I forgot to blog this when it first appeared, and when I dug through my email, I found I had even missed an email from the author letting me know it went up!
The Startup Game: Using game design to build the next Digg or Flickr is a good article on Amy Jo Kim’s five key ways to apply game stuff to the web:
Worth checking out!