Utne Reader cover story on games
It’s available on the web, and it argues that games may be driving gamers to be more conformist — because they teach you to solve the problems presented, not to break out of patterns and truly innovate. As part of the basis for this argument, the author uses my book a fair amount.
But I think it’s a mistake to perceive the ordinary daily play of games as being the only way to engage with games. In the book I presented a grid of engagement that was derived from this old post to MUD-Dev. I think that even though games may primarily teach you to, well, move through the game, they also encourage engagement in other ways — these days, often explicitly. So I don’t have nearly as negative a takeaway here as the author of this piece does, though I do think that it’s important to consider what limitations games have in terms of how and what they teach.
