Metaversed looks at vSide

 Posted by (Visited 4955 times)  Game talk
Aug 222007
 

15 Things You Should Know About vSide, The New 3D Facebook

It’s interesting to see the shifts in perspective happening. Right when many folks are discussing how to integrate more user created content into virtual worlds, we see being a closed environment praised because it makes for a more coherent experience. 🙂 And 11 hours /played and 78 minute average sessions are praised, when it’s tiny compared to most gaming worlds… but it IS huge compared to casual games. I wonder what the stats on that are for SNSes…

  9 Responses to “Metaversed looks at vSide”

  1. Horses for courses Raph. I think it makes sense in a teen fashion/music world (can you imagine the mess otherwise? lol..) but for other contexts it’s just lame not to be able to build.

    thanks for covering the post!

  2. Yawn. Let me know when there’s a virtual world for indie musicians.

  3. I don’t need to imagine it, Nick! I can just look at mySpace…!

  4. I am glad a Torque game is getting such press, hes been working on that for a while now.

  5. The lack of creative tools in this environment is definitely a plus. It may not suit many of the creative types that will surely prefer the freedom of Second Life, but for a teen market interested in fashion and music, I think it’s likely to prove a winner.

    [/blasphemy]

    I find it strange how the article presents lack of user-generated content as something that is almost a.. feature? When it is in fact the opposite, in my opinion. Almost all games made past and present are and were almost completely professionally generated.

    It’s also strange that ‘creative types’ are cited as the only people who would desire to play a user-generated content driven game, as I don’t think anyone would appreciate being called unimaginative. Creativity is an essential human characteristic.

    It’s a sign of the way games are moving as a whole methinks, if in the future lack of dynamic content is considered an exception to the rule, then I can’t wait to play.. everything else.

    Not that I’m against professionally created content, it just isn’t anything new.

  6. Not that I’m against professionally created content, it just isn’t anything new.

    Focusing on one thing to the exclusion of all else also isn’t new, but you’re still doing it. 😛

  7. Well, if we all did only new things where would the world be.

    I also never said that I didn’t like everything else about the project, I just think the article puts focus on something that I wouldn’t consider to be a feature.

    Good graphics is a feature. Great gameplay is a feature. Beautifully and artistically generated content is a feature. Lack of user-created content is not a feature, and shouldn’t be highlighted as one.

    It may be becoming a feature however, which I think is more important than any of this. I’m basically saying that I like the direction the world is going, and this is a sign of that direction.

  8. morgan – stay tuned @ vles.com!

  9. “Lack of user-created content is not a feature, and shouldn’t be highlighted as one.”

    Barely a subtle way of saying “lack of flying penises”. 🙂

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