MUD-Dev archives not lost forever

Richard Tew, member of the MUD-Dev2 mailing list, has helpfully posted up an archive of MUD-Dev messages. Alas, it only covers 1996-2000, so it is incomplete, but many of the peak years will be present.

The MUD-Dev archives have always been one of the best resources for online world designers — not just in the discussion, but also just because it seemed that whateverr you wanted to talk about had probably been discussed before. I used to make a habit of re-reading the archives every year, because gems would always pop out at me.

5 Comments

  1. I remember getting involved in mud-dev back in 1994 when I was actively writing for MUDs. Unfortunately I had to go get a real job after college and kind of lost track when things started to go graphical. So this is cool because I get to see some of what I missed 🙂

  2. I was thinking about MUD-Dev just the other day. I ran across an archive of some old emails, some of which made me giggle. The subject was “Criminalize Community Voulnteers?” and they were about the counselor program in UO. I said that Customer Service ought to be supplied by the company that made the game, not by volunteers, and practically nobody agreed with me, and pretty much everybody thought I was insane, or just mean. 😛

    They were from September of 2000, though, and so were too late to be in the archive. Owell.

    I wonder if Lee Sheldon is still around. If I remember right, he didn’t think I was too crazy.

    – Madrona Tree.

  3. Lee is at Indiana University. He also recently did that Agatha Christie adventure game, which did quite well. I usually see him a couple of times a year.

Comments are closed.