KGC is over…

 Posted by (Visited 9325 times)  Game talk
Nov 112005
 

I didn’t get to take notes today because I was doing so much–first my keynote, then a keynote from the head of Nexon (Gordon Walton took notes, but I don’t know if he wants me to post them on here or not!), then a joint Q&A with him; then a panel on bringing Korean games to America, then the closing panel with a whole bunch of folks, then the Indie Game Awards ceremony and closing party…

Things that strike me as very similar in the industry here and there:

  • Everyone wants to know about how to break into markets in other countries
  • Everyone is worried about training the next generation of developers, wondering about what the right curriculum is
  • There’s cultural and social concerns about games everywhere: distracting from school, RMT, addiction, etc.
  • Everyone wants more diversity among the game development community
  • Everyone wants games that appeal to women
  • Everyone thinks the games are getting too expensive to make

I have more thoughts, but I’m beat. I will put up my slides for the keynote once I make them work as static images–they’re full of animations right now.

  6 Responses to “KGC is over…”

  1. Raph Koster is blogging furiously these days, and he’s just posted a round-up of the Korea Games Conference that ended this week. In sum, he says, the KGC was buzzing with: Everyone wants to know about how to break into markets in other countries Everyone is worried about training the next generation of developers, wondering about what the right

  2. Raph Koster is blogging furiously these days, and he’s just posted a round-up of the Korea Games Conference that ended this week. In sum, he says, the KGC was buzzing with: Everyone wants to know about how to break into markets in other countries Everyone is worried about training the next generation of developers, wondering about what the right

  3. Raph Koster is blogging furiously these days, and he’s just posted a round-up of the Korea Games Conference that ended this week. In sum, he says, the KGC was buzzing with: Everyone wants to know about how to break into markets in other countries Everyone is worried about training the next generation of developers, wondering about what the right

  4. Blogroll Joel on Software Raph Koster Sunny Walker Thoughts for Now Sex, Lies and Advertising

  5. Everyone wants games that appeal to women.

    – My girlfriend says she the games are fine, but the marketing of them is not. Girls already play games, but they aren’t ones to normally consume themselves with them.

    On an unrelated note… your book is hot topic in a Gamergod discussion. Not really sure how, but a lot of presumptions are being made about it.

    http://www.gamergod.com/forums/index.php?showtopic=6147&st=20

  6. Reworded to make sense!

    My girlfriend says the games are fine, but the marketing of them is not. Girls already play games A LOT, but they aren’t the ones to normally be outspoken about it or have them occupy their lives.

    Its the marketing aspect that needs to change… not the games.

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