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欢迎raph koster的个人网站: mmos ,游戏,写作,艺术,音乐,书籍。

Gamasutra’s Top 5 Most Significant Moments In MMOs gamasutra的5个最常见最重要的时刻, mmos

December 27th, 2007 2007年12月27日

Michael Zenke declares himself the law-giver, and the top five trends are: 迈克尔zenke宣布自己的法律赐予,和前五位的趋势是:

  • the rise of “little” games, meaning indie, browser-based, and social worlds.崛起的“小”游戏,意思是独立的,基于浏览器,和社会的世界。 And, for some reason, Maple Story even though I don’t see how you can ever call it little.和,出于某种原因, 枫树的故事,即使我不明白你如何都不能称之为少。
  • Big MMORPG failures, which lists Vanguard , Gods and Heroes , and Auto Assault .大mmorpg失败,其中列出的先锋队神的英雄自动攻击 Now, all three of these had radically different problems, so I am not sure there’sa commonality there other than the fact that perhaps it was brought home to players in a more comprehensive way that Making MMOs Is Hard(tm).现在,所有三个这些已根本不同的问题,所以我不知道有共同性有以外的其他事实,也许是带回家球员在一个更全面的方式,使mmos是很难(技术备忘录) 。
  • World of Warcraft extending its dominance, with celeb endorsements, Toyota commercials, etc. 魔兽世界扩大其优势,与名人背书,丰田汽车,商业等。
  • Mega-big clashes of the titans, with the Activision Blizzard announcement, plus Warhammer waiting in the wings.超级大冲突,泰坦,与Activision的暴雪宣布,再加上战锤等候在翅膀。
  • Microtransactions versus subscriptions, for which he uses the now-infamous panel at AGDC as the proverbial tinder that lit the fire. microtransactions银两订阅,他利用现在臭名昭著的小组在agdc正如谚语打火匣,照亮着,小心防火。

That’sa pretty good list, I have to admit. that'sa不错的名单,我不得不承认。 I might have combined the “failures” and the “clash of titans” ones in order to insert the investment and hype surrounding virtual worlds and ancillary services, though — in some ways, it is going to have a longer-term impact.我可能会相结合, “失败”和“冲突泰坦” ,在以插入的投资和炒作周围的虚拟世界和配套服务,虽然-在某些方面,这将是有一个长期的影响。

He goes on to suggest that a game designer throwdown TV show would be entertaining.他接着表明,一个游戏设计师throwdown的电视节目,将娱乐性。 I’m game.我的游戏。 : )

*

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  1. This Year's Big Trends at MMOG Nation wrote on 今年的大趋势,在mmog民族写就

    [...] back at the year in MMOGs. [ … … ]回到在今年在mmogs 。 I just had to be all ‘me too’ with the top-5 thing. 我只是要所有'我也是'与自上而下的5件事。 Raph gave it a once-over and found my list not terrible, which I appreciate.A few [...] raph了一次以上,发现我的名单上不可怕,我appreciate.a数[ … … ]

  2. MMO360.com » » 2007» December wrote on mmo360.com » » 2007 » 12月写了关于

    [...] Gamasutra?s Top 5 Most Significant Moments In MMOs - Thursday, December 27th, 2007 [...] [ … … ] gamasutra ? s最高5最重要的时刻, mmos -周四, 2 007年1 2月2 7日[ … … ]

Reader Comments 读者评论
  1. Michael W. said on 迈克尔瓦特说,

    He goes on to suggest that a game designer throwdown TV show would be entertaining.他接着表明,一个游戏设计师throwdown的电视节目,将娱乐性。 I’m game.我的游戏。

    Peter Molyneux VS.彼得莫利纽兹队。 Will Wright plx.将赖特plx 。

    Big MMORPG failures, which lists Vanguard, Gods and Heroes, and Auto Assault.大mmorpg失败,其中列出的先锋队,神和英雄,和汽车殴打。 Now, all three of these had radically different problems, so I am not sure there’sa commonality there other than the fact that perhaps it was brought home to players in a more comprehensive way that Making MMOs Is Hard(tm).现在,所有三个这些已根本不同的问题,所以我不知道有共同性有以外的其他事实,也许是带回家球员在一个更全面的方式,使mmos是很难(技术备忘录) 。

    That should be your slogan for Metaplace.这应该是您的口号metaplace 。 =) = )

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