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NYT looks at kids’ worlds AGAINJune 6th, 2007 |
“Doll Web Sites Drive Girls to Stay Home and Play”, says the New York Times. Among the games covered are ones I hadn’t really paid attention to before, like Stardoll and Cartoon Doll Emporium.
Over at Virtual Worlds News they give this handy table summarizing the growth rates of some of these; I added to the table with additional unique user stats elsewhere in the article:
Site Users in April 2006 Users in April 2007
Club Penguin 794,000 4,073,000
Webkinz 325,000 3,879,000
Cartoon Doll Emporium ~3,000,000
Stardoll 367,000 1,241,000
WeeWorld ~900,000
The NYT mentions that the category has grown 68% in the last year alone; some of the sites report 20% growth monthly.
My list of “the biggest MMOs in the West” is evolving rapidly. With Habbo Hotel and Runescape also clocking in with multiple millions of unique users every month, it may be possible that World of Warcraft is actually sitting around #4 or #5 in the top MMOs in NA and Europe.
Of course, by and large, the gamers and gaming industry will likely blow these off as “not counting” or “shallow” or something. I get that pretty regularly, particularly from folks who are hoping that I am not making something like these games myself. (I’m not — I just find it fascinating).

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[IMG]Probably not, as it turns out; certainly not in the Western hemisphere, anyway. Working with publicly-known figures, veteran MMO developer Raph Koster recently made this observation on his blog: [I]t may be possible that World of Warcraft is actually sitting around #4 or #5 in the top MMOs in North America and Europe. This is because while Blizzard claims 8.5 million subscribers (as of January 2007) only 3.5 million are based in the West.
Probably not, as it turns out; certainly not in the Western hemisphere, anyway. Working with publicly-known figures, veteran MMO developer Raph Koster recently made this observation on his blog: [I]t may be possible that World of Warcraft is actually sitting around #4 or #5 in the top MMOs in North America and Europe. This is because while Blizzard claims 8.5 million subscribers (as of January 2007) only 3.5 million are based in the West.
Discussion: PodTech Network, Raph’s Website, CrunchGear, Weblogg-ed and Clickety Clack
(Courtesy of Raph Koster and the Virtual World News) The New York Times has a story up today on children’s virtual playgrounds, describing them as “in effect, like Facebook or MySpace with training wheels.” It reports that the sites grew 68 percent over the year ending April
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