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Understanding Games: Episode 2March 14th, 2007 |
One of the things that some folks said about A Theory of Fun is that they wished it were in game form — that way it would be like Understanding Comics. Well, here comes Understanding Games: Episode 1 and Episode 2, hosted over at Kongregate. Badass.

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[...] (via Raph) [...]
[...] via Raph [...]
[...] enough. I always figured A Theory of Fun would be way too dry for me, so this should be right up my alley.Episode #1 *download swfEpisode #2 *download [...]
[...] Raph’s Website » Understanding Games: Episode 2 Raph likes Understand Games, the interactive design tutorial on Kong. Mar 14 [...]
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Theory of Fun for Game Design is also a clear predecessor in its approach if not its specific ideas. “Understanding Games” has been making the rounds on digg and even BoingBoing, so what’s the big deal? Raph calls it “badass”, but I’m not so sure. I don’t claim to be a comics scholar myself, but my friends who are sometimes complain about McCloud’s “scholarship.” On the one hand, they say, it’s great that serious thinking about comics is reaching a
[...] by anttiki on March 27th, 2007 Through Raph Koster: German Pixelate have developed a series of flash games (or animations with game cut-scenes ) [...]