Brenda Brathwaite is one of my many brilliant friends from the game industry, and this is some of her recent work:
The object of Train is to get a collection of people from Point A to Point B by placing them in a boxcar and sending them on their merry way. Played among a group of three people, players draw cards from a pile that can impede other players or free them from existing obstacles. The first player to reach the end of the line wins.
The destination? Auschwitz.
The “game” didn’t stop there, however. The game board, pictured above, is an allusion to Kristallnacht – Brathwaite explained that she needed to break a fresh piece of glass each time she “installed” her work in a new location to properly evoke the violence of the experience. She even typed the game’s instructions on an actual SS typewriter, which she purchased solely for that purpose.
There were audible gasps in the audience when Brathwaite revealed Train‘s shocking conclusion; one attendee was so moved by the experience that she left the conference room in tears.
You should read the whole article. I could add commentary, but I am sure you can guess the sort of thing I would say.