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The five biggest subscription worlds?May 9th, 2008 |
Edit: In North America!
NPD has a new report out, where they are starting to track subscriptions. As part of it, they list these as the top five subscription worlds:
1.) World of Warcraft
2.) RuneScape
3.) Lord of the Rings Online
4.) Final Fantasy XI
5.) City of Heroes
I think the thing that sticks out most here is how much a hit-driven curve that is; CoH is reported as being around 136,000 subs as of December, and WoW is sitting at around whatever fraction of 10m are in North America (NPD’s numbers are US only). Maybe a 20 to 1 gap?
The headline everyone is reporting is that this plus casual and console gaming subs works out to $1 billion in revenue a year, proving there’s plenty of life in the subscription market still. Presumably, this includes things like XBL subscriptions, Pogo, and the like. In aggregate, it represents 11m total subscribers.
One depressing thing:
“While the majority of gaming website players are females over the age of 35, MMOG players are largely males under the age of 35. The variety of content available to play games on the PC clearly can draw a diverse audience.”
Subscription MMOs are failing to capitalize on their potential diversity, I think. Certainly if you branch out to other business models, I don’t know that this will hold quite as true.
Finally, the grace note here is that the PC market excluding the above categories is, well, smaller than this. Under $1 billion — more like $910m.

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[...] by PC gaming beyond what is reflected in retail sales.” Veteran designer Raph Koster reflects on the numbers at his personal site, noting the huge leap between the US percentage of WoW subscribers and the 136,000 users playing [...]
“Now that NPD can estimate the value of the subscription market, it’s clear that there is a sizable chunk of revenue being generated by PC gaming beyond what is reflected in retail sales.” Veteran designer Raph Kosterreflects on the numbers at his personal site, noting the huge leap between the US percentage of WoW subscribers and the 136,000 users playing City of Heroes. This hit-driven curve is another challenge for the genre, and should be kept in mind as we move into the launch windows of
list seem particularly striking for being so stratified. The drop-off of 9.9 million subscriptions between the #1 and #5 spots suggests a high degree of market concentration at the top, with many smaller players at the bottom. Ralph Kosters has a goodposton this large disparity. The public part of the release had two additional nuggets of information. The first is demographic. According to NPD spokeswoman Anita Frazier: While the majority of gaming website players are females over the age of 35,